bugGNU Octave - Bugs: bug #40247, patch chooses wrong vertex for...


bug #40247: patch chooses wrong vertex for coloring face

Submitted by:  Rik <rik5>
Submitted on:  Fri 11 Oct 2013 06:02:09 PM UTC  
Category: Plotting with OpenGLSeverity: 3 - Normal
Priority: 5 - NormalItem Group: Matlab Compatibility
Status: FixedAssigned to: None
Originator Name: Open/Closed: Closed
Release: devOperating System: Any

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Sat 14 Dec 2013 06:36:58 AM UTC, comment #1:

Fixed in this changeset (http://hg.savannah.gnu.org/hgweb/octave/rev/647d806868ee). There is still an issue with "interp" shading in that the colors match the Mac version of Matlab, but not the Linux version.

Rik <rik5>
Project Administrator
Fri 11 Oct 2013 06:02:09 PM UTC, original submission:

According to the documentation, with "facecolor" = "flat", the patch color is taken from the first vertex specified in the "faces" property. Octave is using some other algorithm. Likely fix will be in gl-render.cc.

The following example should produce a red face.

Specifying a different first vertex, should change the color. So,

should color the face yellow because the 4th vertex (which is listed first and thus sets the color) facevertexcdata value is [1 1 0].

Rik <rik5>
Project Administrator


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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat 14 Dec 2013 06:36:58 AM UTCrik5StatusNone=>Fixed

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