Liquid War 6 - Tasks: task #9831, Allow a map to be passed as an...
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task #9831: Allow a map to be passed as an argument
Submitter: | Christian Mauduit <ufoot> | ||
Submitted: | Mon 26 Oct 2009 06:35:07 AM UTC | ||
Should Start On: | Sun 25 Oct 2009 11:00:00 PM UTC | Should be Finished on: | Tue 31 Dec 2013 11:00:00 PM UTC |
Category: | Engine | Priority: | 3 - Low |
Item Group: | Todo | Status: | Postponed |
Privacy: | Public | Assigned to: | ufoot |
Percent Complete: | 0% | Open/Closed: | Open |
Effort: | 10.00 |
Thu 04 Oct 2012 04:16:58 AM UTC, comment #1: |
Christian Mauduit <ufoot> |
Mon 26 Oct 2009 06:35:07 AM UTC, original submission:
This is for the game to be able to cope with drag & drop environments. Typicall scenario : user clicks on a map directory and drags it with the mouse on the program icon with, as a result, Liquid War 6 starting with the given map. All it requires is to allow a "map" argument to be given, at the end of the command line. Another change might be to rename maps with a ".lw6" extension so that file associations work. Mac OS X does this for application folders, it's not a bad idea. |
Christian Mauduit <ufoot> |
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Follow 4 latest changes.
Date | Changed by | Updated Field | Previous Value | => | Replaced by |
---|---|---|---|---|---|
2012-10-04 | ufoot | Should be Finished on | 2010-02-28 | 2013-12-31 | |
Priority | 5 - Normal | 3 - Low | |||
Effort | 0.00 | 10 | |||
2009-10-26 | ufoot | Status | None | Postponed |
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Corresponding source code
Note : the current code, AFAIK, interprets / as an option switch, this should obviously be changed to allow full paths to be passed on UNIX systems. Note that this can be a good occasion to switch to getopt.