Liquid War 6 - Summary
This project is part of the GNU Project.
Liquid War 6 is a multiplayer wargame. Your army is a blob of liquid
and you have to try and eat your opponents. Rules are very simple yet
original, they have been invented by Thomas Colcombet. It is possible to
play alone against the computer but the game is really designed to be
played with friends, on a single computer, on a LAN, or on Internet.
More informations on http://www.gnu.org/software/liquidwar6/
Registration Date: Tue 29 Nov 2005 10:17:41 PM UTC
License: GNU General Public License v2 or later
Development Status: 3 - Alpha
posted by ufoot, Wed 30 Jan 2008 10:55:21 PM UTC - 0 replies
Hi,
Release of 0.0.3beta, which is not really feature rich from a user/player point of view, but reflects the actual development and recent evolutions in the game structure. Includes multithreading, safer memory management, cleaner interfaces, and revamped documentation.
ufoot.
posted by ufoot, Mon 29 Oct 2007 08:51:55 PM UTC - 0 replies
Lots of "underground" work this month. Code has been updated, restructured, fixed, hacked. Package includes new maps by Kasper Hviid, and has been splitted into a core liquidwar6 package and an "add-on" liquidwar6-extra-maps package. Now focus will be put on 1) network code and 2) usability. It's time for players to toy arround with the game.
Enjoy,
Christian Mauduit.
posted by ufoot, Fri 07 Sep 2007 09:42:48 PM UTC - 0 replies
After a long time, finally a new release. Network code started pouring in, but it's not workable yet. Code has been updated so that it (hopefully) compiles better under various flavors of GNU/Linux. Next step remains enabling network. Note that a bunch of cool maps are now included. Oh, and, yes, LW6 is now licensed under the GPL v3.
http://download.savannah.gnu.org/releases/liquidwar6/liquidwar6-0.0.2beta.tar.gz
Have a nice day,
ufoot.
posted by ufoot, Sat 30 Dec 2006 01:07:09 AM UTC - 0 replies
A great effort has been put on packaging, so that people can try out the game. Debian (.deb) and Red Hat (.rpm) packages are available. Sound has been activated and documentation updated. Network support is planned for next year, hopefully it should be available in early 2007.
Best wishes,
ufoot.
[Submit News]
[10 news in archive]


