taskLiquid War 6 - Tasks: task #6133, Network


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task #6133: Network

Submitted by:  Christian Mauduit <ufoot>
Submitted on:  Tue Nov 21 15:35:28 2006  
Should Start On: Mon Nov 20 23:00:00 2006Should be Finished on: Sun Dec 30 23:00:00 2012
Category: EnginePriority: 7 - High
Item Group: TodoStatus: In Progress
Privacy: PublicPercent Complete: 80%
Assigned to: Christian Mauduit <ufoot>Open/Closed: Open
Effort: 300.00

Thu Oct 29 01:09:27 2009, comment #3:

Concerning the fact that maps should be downloadable -> yes yes, 3 times yes. In fact, this is probably how the "community" site I was talking about on the list will really exist. Simply a network of LW6 nodes exchanging maps.

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.
Wed Oct 28 18:17:15 2009, comment #2:

How does we want our future network-oriented LW6 to function? The important features are of course to be able to host / log into a game, and also some security. I think it would be good if there was lots of focus on the social aspects - Chat features everywhere and perhaps some player profiles, or a link to whatever social network the player hangs out at. The network could show the players computer name and country automatically.

It would also be cool if it was possible to just host some new levels, and the other players simply downloaded them on the fly. Or hack the level xml's when hosting a game. Network could also be used to give the player messages about game updates or other news.

Kasper Hviid <kasper_hviid>
Project Member
Mon Oct 29 21:05:51 2007, comment #1:

Network code is there. So far low-level TCP/IP wrappers are set up, and framework too.

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.
Tue Nov 21 15:35:28 2006, original submission:

Add network capabilities to the game.

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.


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  • -unavailable- added by kasper_hviid (Posted a comment)
  • -unavailable- added by ufoot (Posted a comment)

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    Follow 11 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu Oct 4 04:36:25 2012ufootShould be Finished onMon Dec 31 23:00:00 2012=>Sun Dec 30 23:00:00 2012
    Thu Oct 4 04:25:23 2012ufootShould be Finished onSun Feb 28 23:00:00 2010=>Mon Dec 31 23:00:00 2012
      Priority5 - Normal=>7 - High
      Percent Complete50%=>80%
    Mon Aug 1 12:44:24 2011ufootPercent Complete10%=>50%
    Sun Oct 25 17:09:12 2009ufootShould be Finished onFri Feb 29 23:00:00 2008=>Sun Feb 28 23:00:00 2010
    Mon Oct 29 21:05:51 2007ufootShould be Finished onWed Feb 28 23:00:00 2007=>Fri Feb 29 23:00:00 2008
      StatusNone=>In Progress
      Percent Complete0%=>10%
    Tue Nov 21 15:35:48 2006ufootAssigned toNone=>ufoot

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