Liquid War 6 - Tasks: task #12268, Voxel raytracer
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task #12268: Voxel raytracer
Submitter: | Christian Mauduit <ufoot> | ||
Submitted: | Thu 04 Oct 2012 04:44:35 AM UTC | ||
Should Start On: | Wed 03 Oct 2012 10:00:00 PM UTC | Should be Finished on: | Wed 31 Dec 2014 11:00:00 PM UTC |
Category: | Engine | Priority: | 3 - Low |
Item Group: | Todo | Status: | Postponed |
Privacy: | Public | Assigned to: | ufoot |
Percent Complete: | 0% | Open/Closed: | Open |
Effort: | 200.00 |
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Implement some voxel renderer with raytracing. This, generally speaking, is slow, but in LW's case it could very probably be optimized to make it realistic and fast enough, especially on multi-cores machines.