bugGNU Octave - Bugs: bug #49747, rotate3d compatibility with Matlab

 
 

bug #49747: rotate3d compatibility with Matlab

Submitter:  Guillaume <gyom>
Submitted:  Thu 01 Dec 2016 12:54:35 PM UTC
   
 
Category:  Plotting Severity:  3 - Normal
Priority:  5 - Normal Item Group:  Matlab Compatibility
Status:  None Assigned to:  None
Originator Name:  Guillaume Open/Closed:  * Open
Release:  * dev Operating System:  * Any
Fixed Release:  None Planned Release:  None
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Fri 06 Sep 2019 02:08:47 PM UTC, comment #3: 

Just to add a note that Matlab's rotate3d also has two related utility functions: isAllowAxesRotate and setAllowAxesRotate.
https://www.mathworks.com/help/matlab/ref/rotate3d.html

Guillaume <gyom>
Fri 02 Dec 2016 10:26:40 AM UTC, comment #2: 

The function to see the public properties of an object is properties() but it is not available in Octave. The error you report with get() has, I think, more to do with missing features of the handle class, e.g. it doesn't work either with inputParser():


get(inputParser)
error: octave_base_value::array_value(): wrong type argument 'object'
error: get: H must be a graphics handle


I've nevertheless modified Rotate3D to have a better behavior there.

(file #39129)

Guillaume <gyom>
Thu 01 Dec 2016 09:15:40 PM UTC, comment #1: 

To view which properties are available returns an error:

>>get(hrot)
error: 'prop' undefined near line 27 column 15
error: called from
    get at line 27 column 7


kire pudsje <kpc>
Thu 01 Dec 2016 12:54:35 PM UTC, original submission:  

I have made some small adjustments to rotate3d.m for a better compatibility with Matlab. I also started writing a class (so far called Rotate3D) for the situation where rotate3d returns an object.

It allows to do this:


hfig = figure;
hrot = rotate3d (hfig);
hrot.FigureHandle
set(hrot, "Enable", "on");


I noticed that there was already some interest to update rotate3d:

http://lists.gnu.org/archive/html/octave-maintainers/2014-09/msg00067.html

What would be a good name for the Rotate3D class and where should it be stored in Octave (eg somewhere in +octave/+internal/+graphics/Rotate3D.m)?

Guillaume <gyom>

 

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Attached Files
file #39129:  Rotate3D.m added by gyom (2KiB - text/x-objective-c)
file #39125:  rotate.diff added by gyom (2KiB - application/x-download)
file #39126:  Rotate3D.m added by gyom (1KiB - text/x-objective-c)

 

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Items that depend on this one: None found

 

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    Follow 3 latest changes.

    Date Changed by Updated Field Previous Value => Replaced by
    2016-12-02 gyom Attached File- Added Rotate3D.m, #39129
    2016-12-01 gyom Attached File- Added rotate.diff, #39125
        Attached File- Added Rotate3D.m, #39126

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