bugLiquid War 6 - Bugs: bug #28029, Visual error: White rectanges


bug #28029: Visual error: White rectanges

Submitted by:  Kasper Hviid <kasper_hviid>
Submitted on:  Mon 16 Nov 2009 02:51:28 PM UTC  
Category:  Engine Severity:  3 - Normal
Status:  Postponed Privacy:  Public
Assigned to:  Christian Mauduit <ufoot> Open/Closed:  Open

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Sun 21 Aug 2011 06:00:58 AM UTC, comment #4: 

Ooops, got a crash on Mac OS X -> I suspect the other ressources such as quadrics, need to be recreated as well...

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.
Sat 20 Aug 2011 05:01:04 PM UTC, comment #3: 

OK that one wasn't easy, what I suspect is as MS-Windows (& Mac OS X as well) destroy GL context on some events such as switch fullscreen/windowed, my own code was deleting wrong textures. What I did is a global texture purge on event RESIZE or EXPOSE, it's a minor drawback in terms of performance and should keep things OK. Didn't test it intensively anyway, but really think I got it.

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.
Thu 18 Aug 2011 02:42:14 PM UTC, comment #2: 

Confirmed august 2011, with 0.0.10beta, Kasper reports "Sprites becomes white in windowed play."

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.
Mon 16 Nov 2009 11:38:43 PM UTC, comment #1: 

OK, thanks for the screenshot. This clearly needs a fix. My "texture automatic regeneration" is obviously broken. Dunno if I'll fix it for 0.0.8beta but be sure I have an idea on how to fix this "for good". Some day.

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.
Mon 16 Nov 2009 02:51:28 PM UTC, original submission:  

LW6 20091112snaptshot
Windows Vista

Dragging the window's edge will sometimes result in some visual errors in sprites and other game elements: They appear as white rectangles.


Kasper Hviid <kasper_hviid>
Project Member


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    Follow 4 latest changes.

    Date Changed by Updated Field Previous Value => Replaced by
    2011-12-24 ufoot StatusIn Progress => Postponed
    2011-08-21 ufoot StatusReady For Test => In Progress
    2011-08-20 ufoot StatusIn Progress => Ready For Test
    2010-07-11 ufoot StatusNone => In Progress

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