bugGNU Octave - Bugs: bug #44275, Compilation failure due to openGL

 
 

bug #44275: Compilation failure due to openGL

Submitted by:  Guillaume <gyom>
Submitted on:  Mon 16 Feb 2015 04:24:52 PM UTC  
 
Category:  Configuration and Build System Severity:  3 - Normal
Priority:  5 - Normal Item Group:  Build Failure
Status:  Fixed Assigned to:  None
Originator Name:  Guillaume Open/Closed:  Closed
Release:  dev Operating System:  GNU/Linux

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Mon 09 Mar 2015 01:19:04 PM UTC, comment #5: 

Thanks Mike - it seems that compilation runs fine again using the current default branch.

Guillaume <gyom>
Sat 07 Mar 2015 09:41:37 PM UTC, comment #4: 

Can you try building the current default branch and see if this works for you now with the same configuration options? I made a change to fix building with all optional libraries disabled and this error message looks similar to what I was seeing.

http://hg.savannah.gnu.org/hgweb/octave/rev/06979876af7d

Mike Miller <mtmiller>
Project Administrator
Fri 20 Feb 2015 01:54:57 PM UTC, comment #3: 

I tried to compile again with "--disable-gui" only from latest revision (52e625f0e361) but I still get an error at compilation. This time it is:

dldfcn/__osmesa_print__.cc: In function ‘octave_value_list F__osmesa_print__(const octave_value_list&, int)’:
dldfcn/__osmesa_print__.cc:200:19: error: ‘glps_renderer’ was not declared in this scope
dldfcn/__osmesa_print__.cc:200:33: error: expected ‘;’ before ‘rend’
dldfcn/__osmesa_print__.cc:201:19: error: ‘rend’ was not declared in this scope
make[3]: *** [dldfcn/dldfcn___osmesa_print___la-__osmesa_print__.lo] Error 1

Guillaume <gyom>
Tue 17 Feb 2015 05:47:56 PM UTC, comment #2: 

I am compiling with "--without-opengl --disable-gui --without-framework-opengl" at the moment.
The problem I have now is very similar to the one that was reported and fixed in #44017.

Guillaume <gyom>
Tue 17 Feb 2015 04:04:12 PM UTC, comment #1: 

So it's possible to have OSMesa installed but not OpenGL?

Looking at the configure script, there appears to be some additional confusion now about "native graphics" because it is disabled if OpenGL support is missing from FLTK, but FLTK is not strictly required to have "native graphics" now.  I'll try to sort this out.

What requirements are there for compiling with OSMesa?  OpenGL libraries or just headers to define types?  And which headers are required?

John W. Eaton <jwe>
Project Administrator
Mon 16 Feb 2015 04:24:52 PM UTC, original submission:  

Recent changes with print do not compile without openGL:

In file included from dldfcn/__osmesa_print__.cc:34:0:
corefcn/gl-render.h:125:29: error: ‘GLsizei’ has not been declared
corefcn/gl-render.h:125:40: error: ‘GLsizei’ has not been declared
corefcn/gl-render.h:125:51: error: ‘GLenum’ has not been declared
corefcn/gl-render.h:126:29: error: ‘GLenum’ has not been declared
corefcn/gl-render.h:126:48: error: ‘GLvoid’ does not name a type
corefcn/gl-render.h:126:56: error: ISO C++ forbids declaration of ‘data’ with no type
dldfcn/__osmesa_print__.cc: In function ‘octave_value_list F__osmesa_print__(const octave_value_list&, int)’:
dldfcn/__osmesa_print__.cc:179:19: error: ‘glps_renderer’ was not declared in this scope
dldfcn/__osmesa_print__.cc:179:33: error: expected ‘;’ before ‘rend’
dldfcn/__osmesa_print__.cc:180:19: error: ‘rend’ was not declared in this scope

Guillaume <gyom>

 

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    Follow 5 latest changes.

    Date Changed by Updated Field Previous Value => Replaced by
    2015-03-09 mtmiller StatusNeed Info => Fixed
        Open/ClosedOpen => Closed
    2015-02-25 zeuz Carbon-Copy- => Added zeuz
    2015-02-22 mtmiller CategoryNone => Configuration and Build System
        StatusNone => Need Info

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