GNU FreeDink - News: Sound sample rate integrated in the engine
Show feedback again
Latest News
New website design posted by Beuc, Sat 16 Jun 2012 09:27:04 AM UTC - 0 replies
New releases posted by Beuc, Sat 16 Jun 2012 09:03:16 AM UTC - 0 replies
New FreeDink sound replacements! posted by Beuc, Sun 16 Oct 2011 08:26:41 PM UTC - 0 replies
New freedink releases posted by Beuc, Sun 14 Nov 2010 11:26:45 AM UTC - 0 replies
GPL Apps and Apple AppStore posted by Beuc, Mon 01 Nov 2010 09:10:41 AM UTC - 2 replies
[Submit News]
[40 news in archive]
[Submit News]
[40 news in archive]
Sound sample rate integrated in the engine
Item posted by Sylvain Beucler <Beuc> on Sun 09 Dec 2007 12:23:05 AM UTC.
At last, we have properly played sound effects when Dink picks items.
The remaining immediate issues are the support of 2 different fonts, and implementing the different resource search paths as described in doc/directory_layout.txt.
Hopefully this means a release soon enough :)
Comments:
No messages in Sound sample rate integrated in the engine
Show feedback again


