buggnubg - Bugs: bug #33269, Default player settings are lost...


bug #33269: Default player settings are lost when a SGF file is loaded

Submitter:  None
Submitted:  Mon 09 May 2011 10:24:24 PM UTC
Originator Name:  Ongun Alsac Originator Email:  * -email is unavailable-
Item Group:  Other bug Category:  Loading and saving of SGF files
Release:  * 0.90-devel Privacy:  Public
Operating System:  All Severity:  3 - Normal
Open/Closed:  Open Assigned to:  None
Priority:  5 - Normal Status:  Need Info
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Mon 09 Apr 2012 03:49:46 AM UTC, comment #2: 

The new version continues to loose the default settings, like the board, analysis, sound setting etc. although the player names are now correctly kept.

It is not easy to replicate this but the best way to experience it is by opening a number of .sgf files (4-6) simultaneously.

Fri 06 Apr 2012 09:24:00 PM UTC, comment #1: 

Fixes related to these problems were added in early July 2011 and are in the current distribution at http://www.gnubg.org/

If you have already upgraded since you opened this bug report, could you confirm if the way player names are now handled suits you ?

If you still run on older version, could you upgrade and check the new behaviour ?

Philippe Michel <plm>
Group administrator
Mon 09 May 2011 10:24:24 PM UTC, original submission:  

My default player settings are "gnubg" vs "myself". When I load another *.sgf file with other player settings and analyze that game and save it, my default settings get lost permanently.



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  • -email is unavailable- added by plm (Posted a comment)
  • -email is unavailable- added by None (Submitted the item)

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    Follow 4 latest changes.

    Date Changed by Updated Field Previous Value => Replaced by
    2012-04-06 plm Operating SystemWindows XP All
        OS Type32Bit Any
        Processor TypeIntel Any
        StatusNone Need Info

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