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task #8209: detect OSMesa availability (opengl.m4)

Submitter:  Bastiaan Jacques <bjacques>
Submitted:  Thu 29 May 2008 04:43:49 PM UTC
   
 
Should Start On:  Wed 28 May 2008 10:00:00 PM UTC Should be Finished on:  Wed 28 May 2008 10:00:00 PM UTC
Category:  None Priority:  5 - Normal
Status:  None Privacy:  Public
Assigned to:  nelsonrn Percent Complete:  0%
Open/Closed:  Open Effort:  0.00

Discussion

Wed 25 Jun 2008 10:25:19 PM UTC, comment #1: 

Before working on this, please read http://gnashde ... org/?q=node/46

Bastiaan Jacques <bjacques>
Group Member
Thu 29 May 2008 04:43:49 PM UTC, original submission:  

In order to enable automatic renderer testing for OpenGL, we need to make sure that OSMesa is available. If it is, OSMESA_TESTING should be defined.

OSMesa consists of a header and a library. The header, on my system, is /usr/include/GL/osmesa.h. The library is /usr/lib/libOSMesa.so.

Bastiaan Jacques <bjacques>
Group Member

 

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