newsLiquid War 6 - News


New Liquid War 6 snapshot

Item posted by Christian Mauduit <ufoot> on Fri 13 Oct 2006 07:50:09 AM UTC.


Just a word to say that there's a new Liquid War 6 snapshot available:

Not many news, but many coding and commits. Most of the coding concerned arcane and very low-level elements. Now there's a serious urge for documentation, as many things have changed. Significant improvements include displaying the armies, having a working "shortest path algorithm", complete suite tests for all modules, full modularity, including dynamic loading of graphical and sound modules, an interactive console which is a Guile interpreter allowing interaction with the game and "whatever would not be available through the menu", and so on.

Stay tuned.


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