clear classes clear temp3; x= 1 y= 2 z =3 x+y +z %cam1 = class_camera.Flex_13; %cam1 = temp1.Flex_3 cam1 = temp3.fun; cam1 cam1.R cam1.G cam1.B cam1.zzz cam2 = temp3.bun; cam2 cam2.R cam2.G cam2.B cam2.zzz cam3 = temp3.sun; cam3 cam3.R cam3.G cam3.B cam3.zzz %cam1.set.C0 = [0, 0, 0] %cam1 %cam1.max_fps %cam1.C0 = [5; -5; 1]; %cam1.Cfp = [8; 0; 6]; %cam2 = temp1.Prime_13 %cam2 %cam2.Clfl %cam2.max_fps %cam_transform(cam1); %cam_transform(cam2);