bugLiquid War 6 - Bugs: bug #44544, Segfault on start

 
 

bug #44544: Segfault on start

Submitted by:  Neven Sajko <nsajko>
Submitted on:  Sun 15 Mar 2015 01:07:29 AM UTC  
Votes:  50  
 
Category: NoneSeverity: 3 - Normal
Status: FixedPrivacy: Public
Assigned to: Christian Mauduit <ufoot>Open/Closed: Closed

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Tue 05 May 2015 10:16:55 AM UTC, comment #6:

Thanks for making the game :)

Neven Sajko <nsajko>
Tue 05 May 2015 10:07:00 AM UTC, comment #5:

OK, good news. Thanks for feedback.

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.
Tue 05 May 2015 09:55:45 AM UTC, comment #4:

Built the latest snapshot, it runs fine.

Neven Sajko <nsajko>
Mon 04 May 2015 09:17:16 PM UTC, comment #3:

Tried to build branch develop but there's an error:

make[3]: Entering directory '/tmp/liquidwar6/liquidwar6/doc'
make[3]: *** No rule to make target 'liquidwar6-doxygen.texi', needed by 'liquidwar6.info'. Stop.
make[3]: Leaving directory '/tmp/liquidwar6/liquidwar6/doc'
Makefile:779: recipe for target 'all-recursive' failed
make[2]: *** [all-recursive] Error 1
make[2]: Leaving directory '/tmp/liquidwar6/liquidwar6/doc'
Makefile:536: recipe for target 'all-recursive' failed
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory '/tmp/liquidwar6/liquidwar6'
Makefile:466: recipe for target 'all' failed
make: *** [all] Error 2

btw, is the info about needing to use automake & autoconf in README in the root of the git repository up to date?

Neven Sajko <nsajko>
Mon 04 May 2015 04:55:31 AM UTC, comment #2:

FYI I found a handfull of bugs in the "post globe" code, including, but not limited to, the system used to handle menus was quite broken, it appears you have an Intel video card, so do I, and had the same problem you have. Quite funny, I thought I had introduced a bug but no, old binaries that worked before did start to fail.

Current code in the "develop" git branch should fix the problem, I should release that ASAP with a 0.6.XXXX official stable release.

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.
Sun 15 Mar 2015 09:11:55 PM UTC, comment #1:

Thanks for extensive feedback, I look at it.

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.
Sun 15 Mar 2015 01:07:29 AM UTC, original submission:

When I try to start the game, the intro screen with the globe appears, and theres also sound; but only for a few moments, then a segmentation fault happens.
gdb.txt contains the backtrace (LONG)
liquidwar6crash2.txt contains the output of liquidwar itself

Neven Sajko <nsajko>

 

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Attach File(s):
   
   
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Attached Files
file #33347:  gdb.txt added by nsajko (64KiB - text/plain)
file #33348:  log.csv added by nsajko (153KiB - text/csv)
file #33349:  liquidwar6crash2.txt added by nsajko (308B - text/plain)

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by ufoot (Posted a comment)
  • -unavailable- added by nsajko (Voted in favor of this item)
  • -unavailable- added by nsajko (Submitted the item)
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    Follow 8 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat 09 May 2015 07:18:29 AM UTCufootStatusReady For Test=>Fixed
      Open/ClosedOpen=>Closed
    Mon 04 May 2015 04:55:31 AM UTCufootStatusNone=>Ready For Test
    Sun 15 Mar 2015 09:11:55 PM UTCufootAssigned toNone=>ufoot
    Sun 15 Mar 2015 01:08:40 AM UTCnsajkoCarbon-Copy-=>Added nsajko
    Sun 15 Mar 2015 01:07:29 AM UTCnsajkoAttached File-=>Added gdb.txt, #33347
      Attached File-=>Added log.csv, #33348
      Attached File-=>Added liquidwar6crash2.txt, #33349

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