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Mon 20 Sep 2010 09:03:33 PM UTC, comment #7:
http://www.ferryhalim.com/orisinal/g3/bells.htm
^^^ the above is for testing, as I realized it wasn't mentioned in the issue
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Mon 20 Sep 2010 08:45:54 PM UTC, comment #6:
A blocker is a blocker
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Mon 20 Sep 2010 08:44:40 PM UTC, comment #5:
Fix is in trunk, if anyone wants to try.
Blocker bugs are here for a reason, let's not overlook them next time ..
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Mon 20 Sep 2010 08:36:50 PM UTC, comment #4:
Probably more like 0.8.8a, or just as a snapshot on getgnash.org. 0.8.8 has gone into several distributions, so any beyond last minute patches like this are probably to late anyway to make it in. It sure would have been nice if I wasn't the only one testing the last release...
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Mon 20 Sep 2010 08:29:26 PM UTC, comment #3:
var loadAmount = this._totalFrames;
onEnterFrame = function () {
if( (this._framesLoaded==loadAmount) ) {
delete(onEnterFrame);
gotoAndPlay(5);
} else {
persen = Math.floor(((this.getBytesLoaded()/this.getBytesTotal())*100));
}
};
Interesting hu ?
Now guess what ?
We were returning _framesLoaded per_framesTotal
0.8.8 came out with that.
I'd vote for a 0.8.9 for this ...
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Fri 30 Jul 2010 11:38:49 PM UTC, comment #2:
I confirm it is a load-time related issue. Getting the files locally I can reproduce the problem and fix by a restart (^R).
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Sun 25 Jul 2010 04:27:59 AM UTC, comment #1:
Temporary url:
http://strk.keybit.net/tmp/winterbell.swf
Note that winterbell.swf is just a tiny SWF4 loader loading
actual game being:
http://strk.keybit.net/tmp/bells.swf (SWF6)
It is expected that attempts to directly loading the bells.swf
file results in the loader bar never completing (security measure)
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Sat 19 Jun 2010 01:45:06 PM UTC, original submission:
Winter bells (URL on wiki) doesn't work in version 0.8.7, but does in 0.8.6. May be movie-loading related.
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