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Tue 02 Jul 2013 10:00:25 PM UTC, comment #8:
The movie is no longer available at the original location, but can still be found here, assuming it is the same:
http://web.archive.org/web/20100103215426/http://laurapausini.com/laurapausini.swf
On my system, Gnash does not exhibit memory usage growth with this movie anymore, though rendering seems to take a fair amount of CPU time. So I'm optimistically closing this as fixed.
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Mon 21 Feb 2011 04:58:57 PM UTC, comment #7:
I believe it is an infinite recursion caused by MovieClip.filter properties not being as expected. That's not something we can really avoid except by implementing it more. Still a bug in trunk though.
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Tue 13 Jul 2010 02:59:29 PM UTC, comment #6:
Bug #28009 is well understood and has to do with temporary objects. This one seems to be not completely figured yet, and what was figured seems to have to do with timeline control.
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Tue 13 Jul 2010 02:54:54 PM UTC, comment #5:
Hi there,
Any news on this issue?
Is there any chance that #28009 might be a duplicate of this bug?
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Tue 13 Jul 2010 02:54:38 PM UTC, comment #4:
Hi there,
Any news on this issue?
Is there any chance that #28009 might be a duplicate of this bug?
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Tue 26 Jan 2010 10:42:51 AM UTC, comment #3:
No wait, Gnash loops through the first frame for ever when it shouldn't. The growing memory use probably goes away once the intro disappears.
It's an AVM1 movie despite being SWF10.
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Tue 26 Jan 2010 10:40:37 AM UTC, comment #2:
The memory growth seems attributable to the creation of new MovieClip instances.
I suspect that's expected, but that the old instances should be removed.
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Thu 26 Feb 2009 06:39:42 PM UTC, comment #1:
On exit, I get the following assertion with trunk: as_environment.cpp:1075: void gnash::as_environment::markReachableResources() const: Assertion `_stack.empty()' failed.
I confirm the memory growth.
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Wed 25 Feb 2009 01:26:04 PM UTC, original submission:
http://www.laurapausini.com/laurapausini.swf
It's an SWF10, but plays some (the intro screen).
Problem for this bug report is that memory use keeps growing.
Check GC stats.
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