bugGnash - The GNU Flash player - Bugs: bug #23037, Wrong colors on buttons and...

 
 

bug #23037: Wrong colors on buttons and animations

Submitted by:  None
Submitted on:  Thu 24 Apr 2008 12:44:05 PM UTC  
 
Category: coreSeverity: 4 - Important
Release: NoneStatus: Fixed
Privacy: PublicAssigned to: Sandro Santilli <strk>
Open/Closed: Closed

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Thu 24 Apr 2008 04:56:39 PM UTC, comment #7:

Bug is solved for me now.

Andreas Nilsson <molgrum>
Thu 24 Apr 2008 03:45:23 PM UTC, comment #6:

There was a typo in PlaceObject2Tag::hasCxform ...

Sandro Santilli <strk>
Project MemberIn charge of this item.
Thu 24 Apr 2008 03:21:10 PM UTC, comment #5:

Zou, we tracked the regression down to these commits:

2008-04-23 Zou Lunkai <zoulunkai@gmail.com>

* server/swf/PlaceObject2Tag.cpp: execute(), use the DLIST tag directly
instead of passing every single field.
* server/sprite_instance.{h,cpp}: add_display_object(), move_display_object(),
replace_display_object(), pass the DLIST tag directly instead of the verbose
interface. still a halfway work.

2008-04-23 Zou Lunkai <zoulunkai@gmail.com>

* server/swf/PlaceObject2Tag.h: add some member functions
to access the private data.

That's between "2008-04-23 09:00" and "2008-04-23 10:00".

Sandro Santilli <strk>
Project MemberIn charge of this item.
Thu 24 Apr 2008 01:31:06 PM UTC, comment #4:

0.8.2 worked fine for both 1. and 2. too.
The button color seems related to timeline control (ie: the button are supposed to be that dark yellow while loading, then turn white)

Sandro Santilli <strk>
Project MemberIn charge of this item.
Thu 24 Apr 2008 01:18:41 PM UTC, comment #3:

Important (being a regression).

Sandro Santilli <strk>
Project MemberIn charge of this item.
Thu 24 Apr 2008 01:16:16 PM UTC, comment #2:

At time of this commit:

2008-04-23 Benjamin Wolsey <bwy@benjaminwolsey.de>

* server/movie_root.h, server/asobj/Stage.cpp:
it's exactFit, not exactFill.

it already fails.

Sandro Santilli <strk>
Project MemberIn charge of this item.
Thu 24 Apr 2008 01:09:08 PM UTC, comment #1:

It's shibakou_game.swf here (had it locally).
SWF6
md5: 52acf06af8510ceef797ddc122609d19

I confirm it used to work fine (at least for 3.)
1. and 2. I didn't notice before, so dunno if they worked
or not, but I confirm gnash gets it wrong with reguard
to the proprietary player.

Also, I note it take a lot to load (but could be just me
building with -DGNASH_PARANOIA_LEVEL=2)

Sandro Santilli <strk>
Project MemberIn charge of this item.
Thu 24 Apr 2008 12:44:05 PM UTC, original submission:

A recent commit (1-2 days ago) caused this game to fail in a number of ways: http://shingakunet.com/special/16608701/0285/index.html

1. IIRC the item buttons should be white and not orange when they are not selected.
2. Try to click on the screw for example, it should disappear from the item slot.
3. When the screw is drawn in the 3d world it shouldn't be white.

Anonymous

 

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Carbon-Copy List
  • -unavailable- added by molgrum (Posted a comment)
  • -unavailable- added by strk (Posted a comment)
  • -unavailable- added by molgrum
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    Follow 9 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu 24 Apr 2008 05:01:19 PM UTCstrkStatusReady For Test=>Fixed
      Open/ClosedOpen=>Closed
    Thu 24 Apr 2008 03:45:23 PM UTCstrkStatusConfirmed=>Ready For Test
      Assigned tozoulunkai=>strk
    Thu 24 Apr 2008 03:21:10 PM UTCstrkCategoryNone=>core
      Assigned toNone=>zoulunkai
    Thu 24 Apr 2008 01:18:41 PM UTCstrkSeverity3 - Normal=>4 - Important
    Thu 24 Apr 2008 01:09:08 PM UTCstrkStatusNone=>Confirmed
    Thu 24 Apr 2008 12:49:38 PM UTCmolgrumCarbon-Copy-=>Added molgrum

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