bugGnash - The GNU Flash player - Bugs: bug #22285, missing character (SWF9)

 
 

bug #22285: missing character (SWF9)

Submitted by:  Sandro Santilli <strk>
Submitted on:  Mon 11 Feb 2008 11:56:48 AM UTC  
 
Category: NoneSeverity: 3 - Normal
Release: NoneStatus: Fixed
Privacy: PublicAssigned to: None
Open/Closed: Closed

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Mon 15 Sep 2008 01:43:35 PM UTC, comment #6:

Great. File another bug for the main position if you feel.
Thanks for testing.

Sandro Santilli <strk>
Project Member
Mon 15 Sep 2008 01:20:21 PM UTC, comment #5:

Everything works fine now, except that the man starts in the wrong place (middle instead of left). It's particularly obvious in the 4th level that something's wrong, as he starts in mid air.

It ends up grey if you click 'play' quickly (before it's faded in properly), but that's expected behaviour.

Benjamin Wolsey <bwy>
Project Member
Sun 27 Jul 2008 01:33:39 PM UTC, comment #4:

As of today, when you press shift the character starts to flip, but gets stuck around zero. I tought it might be related to the changes in matrix class as the code uses an Invert multiplier on _yscale..

Like (code snippet):

if( (MAN._yscale!=-100*Inversion) ) {
MAN._yscale = MAN._yscale-20*Inversion;
if( (MAN._yscale==-20) ) {
setTintObject(MAN,255,255,255,100);
} else {
if( (MAN._yscale==20) ) {
setTintObject(MAN,0,0,0,100);
}
}
} else {
this._rotation = this._rotation+18*Inversion;
if( this._rotation==0 || this._rotation==180 ) {
MAN._yscale = -100*Inversion;
Inversion = Inversion*-1;
flipSwitch = false;
}
}

Sandro Santilli <strk>
Project Member
Wed 28 May 2008 11:08:28 AM UTC, comment #3:

The game still fails when you press shift - no indication why.

Benjamin Wolsey <bwy>
Project Member
Wed 28 May 2008 11:01:28 AM UTC, comment #2:

Seems to work now. It would be interesting to know what fixed this.

Benjamin Wolsey <bwy>
Project Member
Mon 11 Feb 2008 11:58:09 AM UTC, comment #1:

you can also see it die, so the core does definitely know
about it. It's an SWF9, btw.

Sandro Santilli <strk>
Project Member
Mon 11 Feb 2008 11:56:48 AM UTC, original submission:

This game:
http://static.onemorelevel.com/games3/shift.swf

Should show the main hero as a black shape on the left.
It seems the character is there, in the corelib, as going
right with the arrow keys gets the character to the door,
thus going to next "room".
Still, the character is not rendered (AGG renderer, but likely not specific to it)

Sandro Santilli <strk>
Project Member

 

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Carbon-Copy List
  • -unavailable- added by strk
  • -unavailable- added by bwy (Posted a comment)
  • -unavailable- added by strk (Submitted the item)
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    Follow 5 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon 15 Sep 2008 01:43:35 PM UTCstrkStatusReady For Test=>Fixed
      Open/ClosedOpen=>Closed
    Sun 27 Jul 2008 01:34:39 PM UTCstrkCarbon-Copy-=>Added zoulunkai
    Wed 28 May 2008 11:01:28 AM UTCbwyStatusNone=>Ready For Test
    Mon 11 Feb 2008 11:58:09 AM UTCstrkSummarymissing character=>missing character (SWF9)

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