bugGnash - The GNU Flash player - Bugs: bug #20597, Device fonts: bold/italic ignored

 
 

bug #20597: Device fonts: bold/italic ignored

Submitter:  Udo Giacomozzi <udog>
Submitted:  Thu 26 Jul 2007 04:56:42 PM UTC
   
 
Category:  core Severity:  3 - Normal
Release:  None Status:  Fixed
Privacy:  Public Assigned to:  None
Open/Closed:  Closed
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Mon 05 Nov 2007 04:46:22 PM UTC, comment #2: 

This particular case should work now.

Benjamin Wolsey <bwy>
Group Member
Thu 26 Jul 2007 05:03:16 PM UTC, comment #1: 

FreetypeGlyphProvider::getFontFilename ignores the 'bold' and 'italic' parameters.

See if you can find a way to feed them to 'fontconfig' to find the appropriate filename.

Also, note that for win32 we don't have a way to select a font yet
(but code is in gameswf)

Sandro Santilli <strk>
Group Member
Thu 26 Jul 2007 04:56:42 PM UTC, original submission:  

When using device fonts, apparently only the "normal" variant of the font is rendered, never the bold and/or italic variant.

You can see this in the attached movie (the red shapes should match the black text in terms of style).

Udo Giacomozzi <udog>
Group Member

 

(Note: upload size limit is set to 16384 kB, after insertion of the required escape characters.)

Attach Files:
   
   
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Attached Files
file #13483:  text-accuracy.swf added by udog (20KiB - application/x-shockwave-flash)

 

Depends on the following items: None found

Items that depend on this one: None found

 

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    Follow 5 latest changes.

    Date Changed by Updated Field Previous Value => Replaced by
    2007-11-08 bwy StatusReady For Test Fixed
        Open/ClosedOpen Closed
    2007-11-05 bwy StatusConfirmed Ready For Test
    2007-07-26 strk StatusNone Confirmed
    2007-07-26 udog Attached File- Added text-accuracy.swf, #13483

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