Sat 04 Nov 2006 12:58:24 AM UTC, comment #3:
Ok, current CVS (both head and release branch) are now fixed
to warn the user (if verbosity is on) and consider the "bogus/unhandled" button_record as the END flag for the button record set.
This means that gnash should not segfault anymore, but won't
properly work either (it will need implementation for the new opcodes)
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Sat 01 Jul 2006 12:54:36 AM UTC, comment #1:
Attached, for reference.
Ming's 'listswf' chokes on this, but flasm is able to read
it w/out problems.
'flasm' output header follows (note the fileAttributes useNetwork)
movie '../../tests/four-second-fury.swf' compressed // flash 8, total frames: 9,
frame rate: 32 fps, 550x400 px
fileAttributes useNetwork
frame 0
constants 'pldm128947', 'LoadVars', 'mv', '_level0', '_url', 'md', 'f1dc455e
50d6446d285982d5296004e2', 'mid', 'POST', 'http://bot.armorstudios.com/track.php
', 'sendAndLoad'
stop
push c:0, 0.0, c:1
new
setVariable
push c:0
getVariable
...
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Fri 30 Jun 2006 11:54:52 PM UTC, original submission:
The game found here:
http://www.koreus.com/media/four-second-fury.html
trigger the following assertion error:
gnash: button.cpp:319: gnash::button_character_instance::button_character_instance(gnash::button_character_definition, gnash::sprite_instance, int): Assertion `bdef->m_character_def != __null' failed.
When launched with -v, the following errors happen before the failed assertion:
ERROR: export error: don't know how to export resource 'music1'
ERROR: export error: don't know how to export resource 'damage'
ERROR: export error: don't know how to export resource 'CANNON'
ERROR: export error: don't know how to export resource 'Anaconda'
ERROR: export error: don't know how to export resource 'good4'
ERROR: export error: don't know how to export resource 'good3'
ERROR: export error: don't know how to export resource 'good2'
ERROR: export error: don't know how to export resource 'good1'
ERROR: export error: don't know how to export resource 'bad'
ERROR: export error: don't know how to export resource 'fx04'
ERROR: export error: don't know how to export resource 'dink'
ERROR: sprite::add_display_object(): unknown cid = 1
ERROR: error: text style with undefined font; font_id = 2
ERROR: error: text style with undefined font; font_id = 2
ERROR: No font for edit_text_character! [edit_text_character.cpp:297]
ERROR: sprite::add_display_object(): unknown cid = 4
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