Sun 06 Jun 2010 03:13:00 PM UTC, comment #14:
Inactive bug.
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Mon 23 Jun 2008 10:33:19 AM UTC, comment #13:
Looks like sdl-gnash canot be used in the plugin.
However it also seems that I have sdl/gl issues, maybe
in gnash but also maybe not.
(file #15911)
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Mon 23 Jun 2008 10:12:29 AM UTC, comment #12:
I'm not sure you can. Anyway to try you export GNASH_PLAYER=where/is/sdl-gnash and start the browser with that env set.
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Mon 23 Jun 2008 09:57:23 AM UTC, comment #11:
How can I use sdl-gnash for the plugin?
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Wed 23 Jan 2008 02:44:27 PM UTC, comment #10:
The opengl renderer was rewritten from scratch,
can you test the site again now Patrice ?
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Tue 28 Nov 2006 04:57:27 PM UTC, comment #9:
0.4 is too small, -j and -k take a value in pixels.
Also, I think it is currently impossible to specify a width or height inferior to the one specified in the SWF movie
see bug #17913
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Fri 24 Nov 2006 04:31:17 PM UTC, comment #8:
standalone player seems to ignore -j (and -k):
$ gnash -v -j 0.6 fishies.swf
17:30:18: Verbose output turned on
17:30:18: Setting width to: 0
17:30:18: no rendering flags specified, using rcfile
libGL warning: 3D driver claims to not support visual 0x4b
17:30:18: OpenGL extension version - 1.2
17:30:18: Got double-buffered visual.
17:30:18: Created top level window
17:30:18: WARNING: Resize request received while there's still no movie loaded, can't correctly set movie scale
17:30:18: WARNING: Resize request received while there's still no movie loaded, can't correctly set movie scale
.....
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Sat 11 Nov 2006 04:46:23 PM UTC, comment #7:
Ok, so this might be a problem with handling of the -j and -k switches, please try reproducing with the standalone player
by using -j and -k to distort the image (I presume with opengl only this would rais, as AGG keeps aspect ratio while opengl doesn't care - more or less)
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Sat 11 Nov 2006 03:29:49 PM UTC, comment #6:
I confirm that I don't get that behaviour with agg. In fact
with agg the image is not exactly the same so it may be the
image which is distorted, and the pointer which is at the right
place.
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Tue 07 Nov 2006 01:59:58 PM UTC, comment #5:
I can NOT reproduce with gtk/agg do can you also try that
to double-check ?
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Tue 07 Nov 2006 01:45:44 PM UTC, comment #4:
Still present in 0.7.2 with gtkglext/sdl.
I can also reconfirm that in standalone gnash there
is no shift.
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Sun 05 Nov 2006 10:34:41 PM UTC, comment #3:
still ? :)
Which gui/renderer ?
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Fri 11 Aug 2006 07:52:54 AM UTC, comment #2:
Yes, it is still present.
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Wed 09 Aug 2006 03:44:39 PM UTC, comment #1:
Hi Patrice,
is this still an issue in current CVS?
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Fri 07 Apr 2006 07:23:20 AM UTC, original submission:
For the flash here
http://www.poissonrouge.com/
(don't know other similar testcases), the point where an event occurs is shifted to the right. This doesn't happens in the standalone player.
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