Liquid War 6 - Tasks: task #9820, Port the game to GP2X
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task #9820: Port the game to GP2X
Submitter: | Christian Mauduit <ufoot> | ||
Submitted: | Sun 25 Oct 2009 05:05:18 PM UTC | ||
Should Start On: | Sat 24 Oct 2009 10:00:00 PM UTC | Should be Finished on: | Tue 31 Dec 2013 11:00:00 PM UTC |
Category: | Engine | Priority: | 3 - Low |
Item Group: | Idea | Status: | Postponed |
Privacy: | Public | Assigned to: | ufoot |
Percent Complete: | 20% | Open/Closed: | Open |
Effort: | 50.00 |
Thu 04 Oct 2012 04:10:37 AM UTC, comment #1: |
Christian Mauduit <ufoot> |
Sun 25 Oct 2009 05:05:18 PM UTC, original submission:
This is linked to:
|
Christian Mauduit <ufoot> |
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Depends on the following items: None found
Items that depend on this one: None found
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Follow 3 latest changes.
Date | Changed by | Updated Field | Previous Value | => | Replaced by |
---|---|---|---|---|---|
2012-10-04 | ufoot | Should be Finished on | 2010-01-24 | 2013-12-31 | |
Priority | 5 - Normal | 3 - Low | |||
Effort | 0.00 | 50 |
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Looks like an Android port is a much better bargain anyway. Once Android port is done, porting it to GP2X should be an easier task.