taskSavannah Administration - Tasks: task #9812, Submission of 0verkill, a bloody...

 
 

task #9812: Submission of 0verkill, a bloody 2D deathmatch-like action game in ASCII-art

Submitter:  -Deleted Account- <jn_>
Submitted:  Sat 24 Oct 2009 02:19:51 PM UTC
   
 
Should Start On:  Fri 23 Oct 2009 10:00:00 PM UTC Should be Finished on:  Mon 02 Nov 2009 11:00:00 PM UTC
Category:  Project Approval Priority:  * 5 - Normal
Status:  Done Privacy:  Public
Assigned to:  None Open/Closed:  Closed
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Mon 02 Nov 2009 09:56:57 PM UTC, comment #13: 

Mario told me this project was ready for approval now.

Mario, thanks for your help again.

Jonathan, I approve your project and will activate your hosting account. Enjoy maintaining your project on Savannah.

Sebastian Gerhardt <sgerhardt>
Mon 02 Nov 2009 09:32:37 PM UTC, comment #12: 


> So if we are strict and exact, the make_hero script should copy the copyright&license text from the source art as well.

It does.

-Deleted Account- <jn_>
Mon 02 Nov 2009 09:29:25 PM UTC, comment #11: 


>I are not sure but i think than a auto generated file from a GPL
>program is a derivate work and is therefore under the GPL and must
>carry the GPL Header but i are not sure.


Not necessarily. Only if it copies parts from itself or another GPLed source.
http://www.gnu.org/licenses/gpl-faq.html#CanIUseGPLToolsForNF

So if we are strict and exact, the make_hero script should copy the copyright&license text from the source art as well.

Sebastian Gerhardt <sgerhardt>
Mon 02 Nov 2009 08:31:46 PM UTC, comment #10: 

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November 1st 2009 in Savannah Administration tracker item #9812:
"Submission of 0verkill, a bloody 2D deathmatch-like action game in
ASCII-art"

I are not sure but i think than a auto generated file from a GPL
program is a derivate work and is therefore under the GPL and must
carry the GPL Header but i are not sure.

¿Can some administrator clarify this?
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Mario Castelán Castro <marioxcc>
Mon 02 Nov 2009 08:15:52 PM UTC, comment #9: 


> I was sure than that files was there but in the recentmost tarball i>
> can't find it. Did you deleted that files?.

Yes, I did, because these files are generated at compile time by the make_hero script from the grx/*_univ.avi files.

-Deleted Account- <jn_>
Mon 02 Nov 2009 12:54:33 AM UTC, comment #8: 

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November 1st 2009 in Savannah Administration tracker item #9812:
"Submission of 0verkill, a bloody 2D deathmatch-like action game in
ASCII-art"

>>Some non trivial files still need licence notices: in grk:
>>corpose.avi, girl.avi, hero*.avi.


>I could not see that.


I was sure than that files was there but in the recentmost tarball i
can't find it. ¿Did you deleted that files?.
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Mario Castelán Castro <marioxcc>
Sun 01 Nov 2009 10:17:36 PM UTC, comment #7: 


> Some non trivial files still need licence notices: in grk:
> corpose.avi, girl.avi, hero*.avi.

I could not see that.

> To run 0verkill you must have:
> * Linux computer

fixed.

> The file FILES in the doc directory looks like a good place for > this. Just make clear what the copyright&license terms for the doc files are.

I did that.

> I think the second sentence in FILES is contradicting. And it should also mention the version number of the GPL.

Now it does.

-Deleted Account- <jn_>
Sun 01 Nov 2009 05:56:56 PM UTC, comment #6: 

Hi,

Mario, thanks for help with the review process.

>I'm are unsure if files in doc
>directory also needs licence notices, they are very small but put >it just to be sure or ask some administrator


The requirement is that manuals are compatible with GNU FDL. This is easy to apply if you have one big connected manual. But a compilation of text files each between 10 and 100 lines are always a bit special, as there are too small for getting a full license text but too big to be left without any license statement.

The file FILES in the doc directory looks like a good place for this. Just make clear what the copyright&license terms for the doc files are.

PS:
I think the second sentence in FILES is contradicting. And it should also mention the version number of the GPL.

Sebastian Gerhardt <sgerhardt>
Sun 01 Nov 2009 04:11:32 PM UTC, comment #5: 

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November 1st 2009 in Savannah Administration tracker item #9812:
"Submission of 0verkill, a bloody 2D deathmatch-like action game in
ASCII-art"

Excuse the delay. There are some details than still need to be fixed.

In file "doc/INSTALL" you say:

To run 0verkill you must have:
    * Linux computer
    [...]

Remember than Linux is a kernel, not an operating system. Your game
need not only Linux to run but GNU too (As you later say in that
file). Please change "Linux computer" with "GNU/Linux computer".

Some non trivial files still need licence notices: in grk:
corpose*.avi, girl*.avi, hero*.avi. I'm are unsure if files in doc
directory also needs licence notices, they are very small but put it
just to be sure or ask some administrator at
-email is unavailable-
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Mario Castelán Castro <marioxcc>
Sat 31 Oct 2009 12:24:29 PM UTC, comment #4: 

I changed the tarball as you requested and you can now download the updated version at http://savannah.gnu.org/submissions_uploads/overkill_0.17.tar.gz

-Deleted Account- <jn_>
Fri 30 Oct 2009 03:55:21 AM UTC, comment #3: 

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October 29th 2009 in Savannah Administration tracker item #9812:
"Submission of 0verkill, a bloody 2D deathmatch-like action game in
ASCII-art"

Now Please add the corresponding Copyright and licence notices to the
media files (those in "grx" subdir). Any non trivial files must carry
apropiate copyrigth info.

Since zlib.h is not included in the tarball replace "For conditions of
distribution and use, see copyright notice in zlib.h" with "For
conditions of distribution and use, see file doc/COPYING.zlib" and put
the zlib licence in that file. Another option is to include the full
zlib licence under each file taked from zlib.
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Mario Castelán Castro <marioxcc>
Thu 29 Oct 2009 04:36:57 PM UTC, comment #2: 

It can completely be built using GNU make and the GCC, the .dsp files are provided to make building it using that MS tool easy.
Thank you for your help.
Jonathan Neuschäfer

-Deleted Account- <jn_>
Wed 28 Oct 2009 10:36:01 PM UTC, comment #1: 


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October 28th 2009 in Savannah Administration tracker item #9812:
"Submission of 0verkill, a bloody 2D deathmatch-like action game in
ASCII-art"

Your tarball contains several .dsp files who seems to be generated by
ms developer studio. Please clarify us some thing: ¿0verkill can be
builded, ejecuted and tested under using only free tools under a free
operating system?.

Note that I am not a member of the Savannah administration team.  I
only try to help you to resolve all remaining issues in this project
submission that I could find. If all hosting requirements for Savannah
are met, an admin will approve this submission.
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Mario Castelán Castro <marioxcc>
Sat 24 Oct 2009 02:19:51 PM UTC, original submission:  

A new project has been registered at Savannah
This project account will remain inactive until a site admin approves or discards the registration.


Registration Administration


While this item will be useful to track the registration process, approving or discarding the registration must be done using the specific Group Administration page, accessible only to site administrators, effectively logged as site administrators (superuser):



Registration Details


  • Name: 0verkill, a bloody 2D deathmatch-like action game in ASCII-art
  • System Name:  overkill
  • Type: non-GNU software & documentation
  • License: GNU General Public License v2 or later





Description:

0verkill is a deathmatch-like action game for computers without pixel graphics and text mode users.
It is written in C and uses a special file format called avi (Ascii VIdeo) for animations, that, of course, consist of text.
0verkill primarily runs in text mode, but it also runs with the X window system. In text mode it tries to read the keyboard in raw mode, if that is possible, in order to recognise multiple keypresses at one time (e.g. to jump while running).
0verkill consists of a client and a server, a bot (automated client) is also included.


Other Software Required:

some libc, I'd prefer the GNU C Library
To run it under X (optional):
    libX11, license: http://cgit.freedesktop.org/xorg/lib/libX11/tree/COPYING
    optionally libXpm, license: http://cgit.freedesktop.org/xorg/lib/libXpm/tree/COPYING
Compile time only depandencies:
    gcc
    GNU make


Tarball URL:

http://savannah.gnu.org/submissions_uploads/overkill_0.17.tar.gz


-Deleted Account- <jn_>

 

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  • -email is unavailable- added by jn_ (Voted in favor of this item)
  • -email is unavailable- added by marioxcc (Posted a comment)
  • -email is unavailable- added by marioxcc
  • -email is unavailable- added by jn_ (Submitted the item)
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    Follow 5 latest changes.

    Date Changed by Updated Field Previous Value => Replaced by
    2009-11-02 sgerhardt StatusNone Done
        Percent Complete0% 100%
        Open/ClosedOpen Closed
    2009-10-29 jn_ Carbon-Copy- Added jn_
    2009-10-28 marioxcc Carbon-Copy- Added marioxcc

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