SFML spaceshooter - Tasks: task #8724, Timing - No frame based timing
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task #8724: Timing - No frame based timing
Submitter: | Christoph Egger <christoph_egger> | ||
Submitted: | Fri 03 Oct 2008 01:54:05 PM UTC | ||
Should Start On: | Fri 03 Oct 2008 12:00:00 AM UTC | Should be Finished on: | Wed 24 Dec 2008 12:00:00 AM UTC |
Category: | None | Priority: | 5 - Normal |
Status: | In Progress | Privacy: | Public |
Assigned to: | None | Percent Complete: | 40% |
Open/Closed: | Open | Effort: | 0.00 |
Fri 10 Oct 2008 06:46:26 PM UTC, comment #1: |
Christoph Egger <christoph_egger> |
Fri 03 Oct 2008 01:54:05 PM UTC, original submission:
Currently we have mixed frame + msec based timing. Move everything to msec based timing! |
Christoph Egger <christoph_egger> |
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Follow 5 latest changes.
Date | Changed by | Updated Field | Previous Value | => | Replaced by |
---|---|---|---|---|---|
2008-10-12 | christoph_egger | Status | None | In Progress | |
Percent Complete | 0% | 40% | |||
2008-10-12 | christoph_egger | Status | None | In Progress | |
Percent Complete | 0% | 40% | |||
Dependencies | - | Depends on bugs #24525 |
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Corresponding source code
Found in CHUDInfo