Role Playing Game Engine - Tasks: task #8553, 0.0.2:Add map language embedded in...
You are not allowed to post comments on this tracker with your current authentication level.
task #8553: 0.0.2:Add map language embedded in scheme
Submitter: | Remco Bras <rvbras> | ||
Submitted: | Sun 24 Aug 2008 08:19:22 PM UTC | ||
Should Start On: | Sat 23 Aug 2008 10:00:00 PM UTC | Should be Finished on: | Sat 23 Aug 2008 10:00:00 PM UTC |
Category: | None | Priority: | 5 - Normal |
Status: | None | Privacy: | Public |
Assigned to: | None | Percent Complete: | 0% |
Open/Closed: | Open | Effort: | 0.00 |
No files currently attached
Depends on the following items: None found
Items that depend on this one: None found
Carbon-Copy List
There are 0 votes so far. Votes easily highlight which items people would like to see resolved in priority, independently of the priority of the item set by tracker managers.
No changes have been made to this item
Powered by Savane 3.13-f8d8.
Corresponding source code
For this one, add a 'map language' dealing with rpge maps, basically files describing rpge tilegrids in detail, including mobs on them, tiles blocking, not blocking, all that stuff. This language should be powerful enough to completely replace the current need to do anything at all with scheme files, due to both being descriptive enough to tackle all common tasks and powerful enough to embed arbitrary code in.