LordsAWar! - Tasks: task #10303, usable items
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task #10303: usable items
Submitter: | Ben Asselstine <benasselstine> | ||
Submitted: | Sun 28 Mar 2010 01:43:35 PM UTC | ||
Should Start On: | Sun 28 Mar 2010 04:00:00 AM UTC | Should be Finished on: | Sun 28 Mar 2010 04:00:00 AM UTC |
Category: | None | Priority: | 5 - Normal |
Status: | None | Privacy: | Public |
Assigned to: | None | Percent Complete: | 100% |
Open/Closed: | Closed | Effort: | 0.00 |
Jump to the original submission
Fri 11 Jul 2014 03:18:00 PM UTC, comment #10: |
Ben Asselstine <benasselstine> |
Thu 24 Mar 2011 07:58:39 PM UTC, comment #9: Added many more items:
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Ben Asselstine <benasselstine> |
Mon 14 Mar 2011 11:55:17 PM UTC, comment #8: Added a new usable item called the Staff of Saint Patrick. It kills all of the Giant Worms in one shot.
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Ben Asselstine <benasselstine> |
Thu 08 Apr 2010 10:22:54 AM UTC, comment #7: Implemented the staff of many steps. I am committing this in with a grand total of 4 usable items.
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Ben Asselstine <benasselstine> |
Wed 07 Apr 2010 03:39:25 PM UTC, comment #6: I want to implement a Staff of Many Steps. It gives the stack 2 more movement points. It can be used 10 or 12 times and then it's completely spent.
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Ben Asselstine <benasselstine> |
Wed 07 Apr 2010 11:37:39 AM UTC, comment #5: added the pick-up-items object. |
Ben Asselstine <benasselstine> |
Wed 07 Apr 2010 08:31:48 AM UTC, comment #4: Adding a history element for when items are used. Otherwise it can baffle other players when half their gold goes away, or all of their boats disappear. |
Ben Asselstine <benasselstine> |
Tue 06 Apr 2010 05:42:11 PM UTC, comment #3: I've removed the "use" button from the hero dialog because I can't figure out a nice way to deliver the result message (e.g. you stole 8 gold pieces) to one of two places: 1. the game window (when accessed from hero->use item), or 2. the hero dialog (when accessed through the use button).
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Ben Asselstine <benasselstine> |
Sat 03 Apr 2010 06:42:24 PM UTC, comment #2: I've modified the scenario editor to account for usable items. And I've updated the two scenarios that are included by default.
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Ben Asselstine <benasselstine> |
Sat 03 Apr 2010 10:24:02 AM UTC, comment #1: I'm adding the infrastructure for using items. This consists of a new menuitem under the Hero menu, and a new button "use" in the hero dialog.
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Ben Asselstine <benasselstine> |
Sun 28 Mar 2010 01:43:35 PM UTC, original submission:
It would be fun if the game had items that could be used once.
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Ben Asselstine <benasselstine> |
No files currently attached
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Follow 5 latest changes.
Date | Changed by | Updated Field | Previous Value | => | Replaced by |
---|---|---|---|---|---|
2014-07-11 | benasselstine | Percent Complete | 0% | 100% | |
Open/Closed | Open | Closed | |||
2010-04-08 | benasselstine | Status | Done | None | |
2010-04-08 | benasselstine | Status | In Progress | Done | |
2010-04-03 | benasselstine | Status | None | In Progress |
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Corresponding source code
i think we're good for usable items now.