I got tired of waiting for our graphic artist to polish our new theme so I decided to make a new release before its done. It will hopefully be included in GNU Jump 1.1.
The new features include:
* New special fx, the players leave a trail behind and, in OpenGl mode, they also have some motion blur.
* The background and the fences now fall too at different rates, giving more inmersion.
* gettext translation system.
* Can control the replay speed with the cursor keys when watching it.
* Some bugfixes.
* Updated license to GPL v3
The highscores page has been updated too, sorry to all those who have been sending records for the delay. As I have less time to update the list (any volunteers?) I have decided to increase the minimum highscore to 300. There are some new amazing highscores on the list, you must checkout.
The last new is that we are now using Bazaar as revision control system instead of the old CVS. The instructions on how to get the latest source have been updated in the download page.
Hope you enjoy it :)
SDLjump has just entered the GNU project. Because of this, I have decided to change the project's name to GNUjump which is much more meaningful than SDLjump now.
Until everything is changed some things may be broken for a while. In a few weeks a new web page and a new release will be ready, but I am very busy and can not give an deadline.
I thought that now that the project is part of GNU, it would be great to have a new theme with a gnu as main character. Maybe some artist can help me with this. If you are interested in colaborating, e-mail me or use the Savannah tracking system.
SDLjump 1.0.0 has just been released, including new fancy features and increasing stability and usability. As soon as the webpage gets updated you will be able to check the changelog.
Note that a World Ranking is going to be added to the webpage now that the game supports replay saving... start training to get to the top!
For several reasons, I have decided to move the project page to Savannah.
Also, after a long time being stopped (I have been quite busy) the SDLjump development has been restarted. Most promised features for 0.92 will be ready in a few weeks and I'll make a new release which will be, If no problems are found, 1.0.0.
Oh, and there will be a world ranking on the net to exploit the replays system advantages. That would make the game even more adictive and competetive, wouldn't it?