newsRole Playing Game Engine - News: GNU Rpge 0.0.3

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GNU Rpge 0.0.3 posted by sebdiaz, Tue 07 Jan 2014 01:46:06 PM UTC - 0 replies
RPGE 0.0.1 released! posted by rvbras, Sat 15 Mar 2008 11:58:56 AM UTC - 0 replies
New project member: Chris Bryant posted by rvbras, Tue 04 Mar 2008 06:18:37 PM UTC - 0 replies
Target Freeze for RPGE 0.0.1 posted by rvbras, Sat 02 Feb 2008 11:37:14 AM UTC - 0 replies
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GNU Rpge 0.0.3

Item posted by sebastien diaz <sebdiaz> on Tue 07 Jan 2014 01:46:06 PM UTC.


I am happy to announce the next release of GNU rpge.
This release is numbered 0.0.3 .

GNU rpge is an engine for two-dimensional graphical role-playing games, supporting, at the time of writing, the following features:
A two-dimensional tile grid
Sprite rendering
Movable objects(mobs)
Limiting the times an image is loaded to 1 for faster runtime
"Windows"(Rectangular areas filled with a certain sprite)
Event passing
How to see a quick demo
Install guile 1.8, sdl, sdl_image, sdl_font.
after launching the make command, on the package directory, launch :
src/rpge -f conf/skeleton-local.conf

Changes in 0.0.3: 6 Jan 2013

  • Bug Corrections
  • Compile corrections

Gzipped tarballs are available from

and its mirror sites. SHA1 sums may be found there as well.

The web site of GNU rpge is at:

S├ębastien DIAZ <>
GNU RPGE Maintainer


No messages in GNU Rpge 0.0.3


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