62 |
glTranslatef(0,0,-1.0); |
glTranslatef(0,0,-1.0); |
63 |
glRotatef(spin, 0, -1,0); |
glRotatef(spin, 0, -1,0); |
64 |
|
|
65 |
glBegin(GL_TRIANGLES); |
glBegin(GL_QUADS); |
66 |
glTexCoord2f(0,0); |
glTexCoord2f(0,0); |
67 |
glVertex3f(-.5, 0.0, .0); |
glVertex3f(-.5, -0.5, .0); |
68 |
glTexCoord2f(1,1); |
|
69 |
|
glTexCoord2f(1,0); |
70 |
glVertex3f(0.5, -0.5, .0); |
glVertex3f(0.5, -0.5, .0); |
71 |
|
|
72 |
|
glTexCoord2f(1,1); |
73 |
|
glVertex3f( 0.5, 0.5 ,.0); |
74 |
glTexCoord2f(0,1); |
glTexCoord2f(0,1); |
75 |
glVertex3f(-0.5, -0.5 ,.0); |
glVertex3f(-0.5, 0.5 ,.0); |
76 |
|
|
77 |
glEnd(); |
glEnd(); |
78 |
glPopMatrix(); |
glPopMatrix(); |
79 |
} |
} |