/[projectaxis]/projectaxis/projectAxis/src/map/blotchmaker.h
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Diff of /projectaxis/projectAxis/src/map/blotchmaker.h

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revision 1.5 by leiavoia, Sat Aug 23 17:32:52 2003 UTC revision 1.6 by leiavoia, Sun Sep 14 01:00:50 2003 UTC
# Line 60  Bounds checking and errors Line 60  Bounds checking and errors
60    
61  CHANGELOG:  CHANGELOG:
62  ----------------------  ----------------------
63    2.5.17 - Sept 13, 2003
64            - changed saving/loading configs. now takes filename as peram
65            - fixed brush step bug: sometimes brush step is out of bounds in all directions - blotch now terminates
66  2.5.16 - August 20, 2003  2.5.16 - August 20, 2003
67          - save and load bm configs now works!          - save and load bm configs now works!
68  2.5.15  - August 2, 2003  2.5.15  - August 2, 2003
# Line 268  public: Line 271  public:
271                  //      this also determines how many players are on the map.                  //      this also determines how many players are on the map.
272                  void SetAxisPalette(obstacle a = OBST_BLUE , obstacle b = OBST_GREEN, obstacle c = OBST_EMPTY, obstacle d = OBST_EMPTY);                  void SetAxisPalette(obstacle a = OBST_BLUE , obstacle b = OBST_GREEN, obstacle c = OBST_EMPTY, obstacle d = OBST_EMPTY);
273          // *STRUCTORS          // *STRUCTORS
274                  Blotchmaker(/*Map &incoming_map*/);                  Blotchmaker();
275                  ~Blotchmaker() {/*do nothing*/}                  ~Blotchmaker() {}
276    
277          // SAVE AND LOAD          // SAVE AND LOAD
278                  bool SaveConfigs(); // 1 if succes, 0 if fail                  bool SaveConfigs(const char* filename); // 1 if succes, 0 if fail
279                  bool LoadConfigs(); // 1 if succes, 0 if fail                  bool LoadConfigs(const char* filename); // 1 if succes, 0 if fail
280    
281  private:  private:
282          // variables          // variables

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