60 |
|
|
61 |
CHANGELOG: |
CHANGELOG: |
62 |
---------------------- |
---------------------- |
63 |
|
2.5.17 - Sept 13, 2003 |
64 |
|
- changed saving/loading configs. now takes filename as peram |
65 |
|
- fixed brush step bug: sometimes brush step is out of bounds in all directions - blotch now terminates |
66 |
2.5.16 - August 20, 2003 |
2.5.16 - August 20, 2003 |
67 |
- save and load bm configs now works! |
- save and load bm configs now works! |
68 |
2.5.15 - August 2, 2003 |
2.5.15 - August 2, 2003 |
271 |
// this also determines how many players are on the map. |
// this also determines how many players are on the map. |
272 |
void SetAxisPalette(obstacle a = OBST_BLUE , obstacle b = OBST_GREEN, obstacle c = OBST_EMPTY, obstacle d = OBST_EMPTY); |
void SetAxisPalette(obstacle a = OBST_BLUE , obstacle b = OBST_GREEN, obstacle c = OBST_EMPTY, obstacle d = OBST_EMPTY); |
273 |
// *STRUCTORS |
// *STRUCTORS |
274 |
Blotchmaker(/*Map &incoming_map*/); |
Blotchmaker(); |
275 |
~Blotchmaker() {/*do nothing*/} |
~Blotchmaker() {} |
276 |
|
|
277 |
// SAVE AND LOAD |
// SAVE AND LOAD |
278 |
bool SaveConfigs(); // 1 if succes, 0 if fail |
bool SaveConfigs(const char* filename); // 1 if succes, 0 if fail |
279 |
bool LoadConfigs(); // 1 if succes, 0 if fail |
bool LoadConfigs(const char* filename); // 1 if succes, 0 if fail |
280 |
|
|
281 |
private: |
private: |
282 |
// variables |
// variables |