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/** \file IsoTilePlotter.cpp |
/** \file IsoTilePlotter.cpp |
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* Defines the TilePlotter class. |
* Defines the TilePlotter class. |
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* |
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* Revision History: |
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* v1.1 (June 6) - Optimized the class for square maps. |
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* Removed the different function pointers. |
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* Removed the map type accessor and modifier. |
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* |
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* @author <A href="mailto:vovansim@hotmail.com">Vovansim (aka Scorpion)</A> |
* @author <A href="mailto:vovansim@hotmail.com">Vovansim (aka Scorpion)</A> |
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* @version 1.1 |
* @version 1.0 |
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* @date June 6, 2003 |
* @date May 17, 2003 |
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*/ |
*/ |
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#include "IsoTilePlotter.h" |
#include "IsoTilePlotter.h" |
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#include "IsoGeometryTools.h" |
#include "IsoGeometryTools.h" |
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///////////////////////// Plotting function prototypes //////////////////////// |
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POINT Iso_SlidePlotTile(POINT coords, int tileWidth, int tileHeight); |
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POINT Iso_StagPlotTile(POINT coords, int tileWidth, int tileHeight); |
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POINT Iso_DiamondPlotTile(POINT coords, int tileWidth, int tileHeight); |
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POINT Iso_RectPlotTile(POINT coords, int tileWidth, int tileHeight); |
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/////////////////////// End Plotting function prototypes ////////////////////// |
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////////////////////////// Construction / Destruction ///////////////////////// |
////////////////////////// Construction / Destruction ///////////////////////// |
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* rectangular map, and the tile size is 1x1. |
* rectangular map, and the tile size is 1x1. |
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*/ |
*/ |
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IsoTilePlotter::IsoTilePlotter() { |
IsoTilePlotter::IsoTilePlotter() { |
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// Set the default map type to rectangular |
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setMapType(ISOMAP_RECTANGULAR); |
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// Set the default tile size to 1x1 |
// Set the default tile size to 1x1 |
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setTileSize(1, 1); |
setTileSize(1, 1); |
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} |
} |
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POINT IsoTilePlotter::plotTile(POINT coords) { |
POINT IsoTilePlotter::plotTile(POINT coords) { |
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//The result of the operation |
return plotterFunction(coords, tileWidth, tileHeight); |
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POINT result; |
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//Calculate the x coordinate: |
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result.x = coords.x * tileWidth; |
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//Calculate the y coordinate: |
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result.y = coords.y * tileHeight; |
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//Return the result |
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return result; |
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} |
} |
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//////////////////////////// Accessors / Modifiers //////////////////////////// |
//////////////////////////// Accessors / Modifiers //////////////////////////// |
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/** Map type accessor */ |
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ISOMAPTYPE IsoTilePlotter::getMapType() { |
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return isoMapType; |
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} |
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/** Map type modifier */ |
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void IsoTilePlotter::setMapType(ISOMAPTYPE newMapType) { |
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//Set the map type |
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isoMapType = newMapType; |
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//Choose the appropriate plotting function |
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switch(isoMapType) { |
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case ISOMAP_DIAMOND: |
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plotterFunction = Iso_DiamondPlotTile; |
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break; |
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case ISOMAP_RECTANGULAR: |
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plotterFunction = Iso_RectPlotTile; |
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break; |
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case ISOMAP_SLIDE: |
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plotterFunction = Iso_SlidePlotTile; |
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break; |
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case ISOMAP_STAGGERED: |
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plotterFunction = Iso_StagPlotTile; |
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break; |
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} |
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} |
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int IsoTilePlotter::getTileWidth() { |
int IsoTilePlotter::getTileWidth() { |
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return tileWidth; |
return tileWidth; |
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} |
} |
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tileHeight = newTileHeight; |
tileHeight = newTileHeight; |
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} |
} |
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////////////////////////// End Accessors / Modifiers ////////////////////////// |
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////////////////////////// End Accessors / Modifiers ////////////////////////// |
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////////////////////////// Actual Plotting Functions ////////////////////////// |
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POINT Iso_SlidePlotTile(POINT coords, int tileWidth, int tileHeight) { |
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//The result of the operation |
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POINT result; |
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//Calculate the x coordinate: |
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result.x = coords.x * tileWidth + coords.y * (tileWidth >> 1); |
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//Calculate the y coordinate: |
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result.y = coords.y * (tileHeight >> 1); |
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//Return the result |
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return result; |
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} |
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POINT Iso_StagPlotTile(POINT coords, int tileWidth, int tileHeight) { |
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//The result of the operation |
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POINT result; |
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//Calculate the x coordinate: |
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result.x = coords.x * tileWidth + (coords.y & 1) * (tileWidth >> 1); |
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//Calculate the y coordinate: |
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result.y = coords.y * (tileHeight >> 1); |
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//Return the result |
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return result; |
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} |
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POINT Iso_DiamondPlotTile(POINT coords, int tileWidth, int tileHeight) { |
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//The result of the operation |
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POINT result; |
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//Calculate the x coordinate: |
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result.x = (coords.x - coords.y) * (tileWidth >> 1); |
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//Calculate the y coordinate: |
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result.y = (coords.x + coords.y) * (tileHeight >> 1); |
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//Return the result |
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return result; |
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} |
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POINT Iso_RectPlotTile(POINT coords, int tileWidth, int tileHeight) { |
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//The result of the operation |
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POINT result; |
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//Calculate the x coordinate: |
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result.x = coords.x * tileWidth; |
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//Calculate the y coordinate: |
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result.y = coords.y * tileHeight; |
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//Return the result |
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return result; |
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} |
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//////////////////////// End Actual Plotting Functions //////////////////////// |