91 |
|
|
92 |
def getMainNode(self): |
def getMainNode(self): |
93 |
return self.mainNode |
return self.mainNode |
94 |
def drawscene(self, vs, mainboxinto, into, buoyinto): |
def drawScene(self, vs, mainboxinto): |
95 |
self.vs = vs |
self.vs = vs |
|
self.buoyinto = buoyinto |
|
96 |
self.cs = { } |
self.cs = { } |
97 |
|
|
98 |
|
|
261 |
geoms = self.geometer.place(vs) |
geoms = self.geometer.place(vs) |
262 |
|
|
263 |
for i in range(0, len(self.singles)): |
for i in range(0, len(self.singles)): |
264 |
self.singles[i].drawscene(vs, |
if geoms[i][0] >= 0: |
265 |
geoms[i][0], |
self.singles[i].drawScene(vs, |
266 |
geoms[i][1], |
geoms[i][0]) |
|
geoms[i][2]) |
|
267 |
|
|
268 |
def mouse(self, ev): |
def mouse(self, ev): |
269 |
""" Returns true if buoymanager has eaten the event ;)""" |
""" Returns true if buoymanager has eaten the event ;)""" |