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#include <vob/Renderer.hxx> |
#include <vob/Renderer.hxx> |
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#include <vob/glerr.hxx> |
#include <vob/glerr.hxx> |
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#include <vob/Font.hxx> |
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double getTime() { |
double getTime() { |
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struct timeval t; |
struct timeval t; |
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return t.tv_usec*1E-6 + t.tv_sec; |
return t.tv_usec*1E-6 + t.tv_sec; |
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} |
} |
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using namespace Vob; |
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namespace GLMosaicText { |
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namespace Mosaic { |
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DBGVAREXT(dbg, "GLMosaicText.Mosaic"); |
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} |
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} |
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namespace Vob { |
namespace Vob { |
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namespace Vobs { |
namespace Vobs { |