14 |
p.setNPasses(1); |
p.setNPasses(1); |
15 |
Paper.Pass p0 = p.getPass(0); |
Paper.Pass p0 = p.getPass(0); |
16 |
p0.setSetupcode( |
p0.setSetupcode( |
17 |
"PushAttrib COLOR_BUFFER_BIT ENABLE_BIT\n"+ |
"PushAttrib CURRENT_BIT COLOR_BUFFER_BIT ENABLE_BIT\n"+ |
18 |
"Disable BLEND\n"+ |
"Disable BLEND\n"+ |
19 |
"Disable TEXTURE_2D\n"+ |
"Disable TEXTURE_2D\n"+ |
20 |
"Color "+ColorUtil.colorGLString(color)+"\n" |
"Color "+ColorUtil.colorGLString(color)+"\n" |
43 |
p.setNPasses(1); |
p.setNPasses(1); |
44 |
Paper.Pass p0 = p.getPass(0); |
Paper.Pass p0 = p.getPass(0); |
45 |
p0.setSetupcode( |
p0.setSetupcode( |
46 |
"PushAttrib COLOR_BUFFER_BIT TEXTURE_BIT ENABLE_BIT\n"+ |
"PushAttrib CURRENT_BIT COLOR_BUFFER_BIT TEXTURE_BIT ENABLE_BIT\n"+ |
47 |
"Disable BLEND\n"+ |
"Disable BLEND\n"+ |
48 |
"Color 1 1 1\n"+ |
"Color 1 1 1\n"+ |
49 |
"Enable TEXTURE_2D\n"+ |
"Enable TEXTURE_2D\n"+ |