57 |
* @param y The mouse event's y point. |
* @param y The mouse event's y point. |
58 |
* @param zout If non-null, the window z coord of the hit will be stored here. |
* @param zout If non-null, the window z coord of the hit will be stored here. |
59 |
* If some main nodes overlap, this can be used to determine |
* If some main nodes overlap, this can be used to determine |
60 |
* which got the eventm |
* which got the event. |
61 |
*/ |
*/ |
62 |
boolean hasMouseHit(VobScene oldVobScene, int x, int y, float[] zout); |
boolean hasMouseHit(VobScene oldVobScene, int x, int y, float[] zout); |
63 |
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