Parent Directory | Revision Log | Patch
revision 1.3 by tjl, Sun Mar 23 20:15:58 2003 UTC | revision 1.4 by jvk, Fri Jun 27 14:34:23 2003 UTC | |
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# | Line 44 namespace VecGL { | Line 44 namespace VecGL { |
44 | inline void glVertex(const ZVec &v) { | inline void glVertex(const ZVec &v) { |
45 | glVertex3f(v.x, v.y, v.z); | glVertex3f(v.x, v.y, v.z); |
46 | } | } |
47 | ||
48 | /** Call glNormal using a Vec23 ZVec. | |
49 | */ | |
50 | inline void glNormal(const ZVec &v) { | |
51 | glNormal3f(v.x, v.y, v.z); | |
52 | } | |
53 | ||
54 | /** Call glTexCoord using a Vec23 ZVec. | |
55 | */ | |
56 | inline void glTexCoord(const ZVec &v) { | |
57 | glTexCoord3f(v.x, v.y, v.z); | |
58 | } | |
59 | ||
60 | } | } |
61 | ||
62 | } | } |
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