/[libvob]/libvob/include/vob/Transform.hxx
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revision 1.13 by tjl, Fri Jun 6 08:30:59 2003 UTC revision 1.14 by tjl, Thu Aug 21 12:03:56 2003 UTC
# Line 76  namespace Vob { Line 76  namespace Vob {
76          virtual float nonlinearity(const ZPt &p, float radius) const ATTR((pure)) = 0;          virtual float nonlinearity(const ZPt &p, float radius) const ATTR((pure)) = 0;
77    
78          /** Whether this transformation can be performed by OpenGL          /** Whether this transformation can be performed by OpenGL
79           * alone. If true, calling performGL allows the caller           * alone by using the transformation matrix.
80             * If true, calling performGL allows the caller
81           * to use plain glVertex calls to place vertices using this           * to use plain glVertex calls to place vertices using this
82           * transform.           * transform.
83           */           */

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