164 |
return false; |
return false; |
165 |
} |
} |
166 |
|
|
167 |
|
bool shouldBeDrawn(const DisablablePrimitiveTransform *_) const { |
168 |
|
return t.shouldBeDrawn(); |
169 |
|
} |
170 |
|
bool shouldBeDrawn(const void *_) const { |
171 |
|
return true; |
172 |
|
} |
173 |
|
|
174 |
float selfNonlinearity(NonlinearPrimitiveTransform &t, |
float selfNonlinearity(NonlinearPrimitiveTransform &t, |
175 |
const ZPt &p, float radius) const { |
const ZPt &p, float radius) const { |
176 |
return t.nonlinearity(p, radius); |
return t.nonlinearity(p, radius); |
217 |
return s + su; // XXX !!! |
return s + su; // XXX !!! |
218 |
} |
} |
219 |
|
|
220 |
virtual bool shouldBeDrawn() const { |
virtual bool shouldBeDrawn() const { return shouldBeDrawn(&t); } |
|
return true; |
|
|
} |
|
221 |
|
|
222 |
virtual const Transform &getInverse() const { |
virtual const Transform &getInverse() const { |
223 |
return *original; // XXX |
return *original; // XXX |