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:Author: Tuomas J. Lukka |
:Author: Tuomas J. Lukka |
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:Last-Modified: $Date$ |
:Last-Modified: $Date$ |
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:Revision: $Revision$ |
:Revision: $Revision$ |
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:Status: Incomplete |
:Status: Current |
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Performance problems in PP show that we should soon make a big |
Performance problems in PP show that we should soon make a big |
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change I've been mulling over for some time: make vobscenes |
change I've been mulling over for some time: make vobscenes |
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A new Vob class which embeds a complete VobScene. |
A new Vob class which embeds a complete VobScene. |
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public class VobSceneVob { |
public class VobSceneVob implements Vob { |
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/** Create a new vobscenevob from the given VobScene. |
/** Create a new vobscenevob from the given VobScene. |
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* The given VobScene must not be modified after this call. |
* The given VobScene must not be modified after this call. |
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* @param scene The VobScene |
* @param scene The VobScene |
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* @param |
* @param n The number of initial coordinate systems in scene |
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* to replace with coordinate systems of the surrounding scene. |
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*/ |
*/ |
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public VobSceneVob(VobScene scene, int n); |
public VobSceneVob(VobScene scene, int n); |
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} |
} |
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VobScene methods |
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Finally, a method getting VobSceneVob coordinate systems, in VobScene:: |
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public int subSceneCoordsys(int vobId, int nth); |
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