270 |
(GLdouble)[_camera up].y, |
(GLdouble)[_camera up].y, |
271 |
(GLdouble)[_camera up].z); |
(GLdouble)[_camera up].z); |
272 |
|
|
273 |
|
[_sky displayWithCamera: _camera |
274 |
|
seaLevel: [map seaLevel]]; |
275 |
|
|
276 |
[map displayWithCamera: _camera |
[map displayWithCamera: _camera |
277 |
numberOfRay: 80]; |
numberOfRay: 80]; |
278 |
|
|
279 |
[game displayObjects]; |
[game displayObjects]; |
280 |
|
|
|
[_sky displayWithCamera: _camera |
|
|
seaLevel: [map seaLevel]]; |
|
|
|
|
281 |
[_sea setSeaLevel: [map seaLevel]]; |
[_sea setSeaLevel: [map seaLevel]]; |
282 |
[_sea updateAtTime: [[NSDate date] timeIntervalSinceReferenceDate]]; |
[_sea updateAtTime: [[NSDate date] timeIntervalSinceReferenceDate]]; |
283 |
[_sea displayWithCamera: _camera]; |
[_sea displayWithCamera: _camera]; |