/[hegemonie]/hegemonie/Network/NetGameID.m
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revision 1.3 by thunder, Fri Jul 18 13:30:21 2003 UTC revision 1.4 by thunder, Fri Jul 18 14:36:14 2003 UTC
# Line 22  Line 22 
22   */   */
23    
24  #include <Foundation/NSHost.h>  #include <Foundation/NSHost.h>
25  #include <Foundation/NSDistantObject.h>  #include <Foundation/NSString.h>
26  #include <Foundation/NSException.h>  #include <Foundation/NSException.h>
27    
28  #include "Network/NetGameID.h"  #include "Network/NetGameID.h"
# Line 38  Line 38 
38   * that is already created in a server identified by its host's information.   * that is already created in a server identified by its host's information.
39   */   */
40  - (id) initWithHost: (NSHost *)host  - (id) initWithHost: (NSHost *)host
41             gameName: (NSString *) gameName             gameName: (NSString *)gameName
42            numPlayers: (unsigned) numPlayers           numPlayers: (unsigned)numPlayers
43         maxNumPlayers: (unsigned) maxNumPlayers        maxNumPlayers: (unsigned)maxNumPlayers
44              mapName: (NSString *) mapName              mapName: (NSString *)mapName
45               master: (NSString *) master               master: (NSString *)master
46  {  {
47    NSParameterAssert (host);    NSParameterAssert (host);
48    NSParameterAssert (gameName);    NSParameterAssert (gameName);

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