37 |
{ |
{ |
38 |
BOOL _init; |
BOOL _init; |
39 |
BOOL _initModel; |
BOOL _initModel; |
40 |
|
|
41 |
NSMutableArray *_animeNames; |
NSMutableArray *_animeNames; |
42 |
|
|
43 |
Camera *_cam; |
Camera *_cam; |
50 |
int _mode; |
int _mode; |
51 |
} |
} |
52 |
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53 |
- (void) rotateHeading2: (double)heading; |
//- (void) afficheOff; |
54 |
- (void) rotatePitch2: (double)pitch; |
//- (void) afficheOn; |
|
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|
|
- (void) rotateAll: (double)heading |
|
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withPitch: (double)pitch; |
|
55 |
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|
56 |
- (void) afficheOff; |
- (void) reshape; |
57 |
- (void) afficheOn; |
- (void) drawRect: (NSRect)aRect; |
58 |
|
- (BOOL) initGL; |
59 |
|
- (id) initWithFrame: (NSRect)frameRect |
60 |
|
pixelFormat: (NSOpenGLPixelFormat *)format; |
61 |
|
|
62 |
- (NSMutableArray*) animeNames; |
- (NSMutableArray*) animeNames; |
63 |
|
|
64 |
//- (void) changeAnime: (NSString *)name; |
//- (void) changeAnime: (NSString *)name; |
65 |
- (void) changeMode: (int)mode; |
- (void) changeMode: (int)mode; |
66 |
|
- (Camera*) cam; |
67 |
|
- (void) setCam: (Camera*)cam; |
68 |
|
|
69 |
@end |
@end |
70 |
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|