/* All Rights reserved */ #include #include "Common/Camera.h" @interface CameraControl : NSControl { id _cameraView; id _cameraOrthoZ; id _cameraOrthoY; id _cameraOrthoX; id _cameraUpZ; id _cameraUpY; id _cameraUpX; id _cameraDirectionZ; id _cameraDirectionY; id _cameraDirectionX; id _cameraPositionZ; id _cameraPositionY; id _cameraPositionX; id _cameraZFar; id _cameraZNear; id _cameraAspect; id _cameraFovy; id menu; id nextKeyView; id target; Camera* _camera; } - (void) validate: (id)sender; - (void) update; - (void) fax: (id)sender; - (void) print: (id)sender; - (void) takeDoubleValueFrom: (id)sender; - (void) takeFloatValueFrom: (id)sender; - (void) takeIntValueFrom: (id)sender; - (void) takeObjectValueFrom: (id)sender; - (void) takeStringValueFrom: (id)sender; @end