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@interface NetGameID : NSObject |
@interface NetGameID : NSObject |
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{ |
{ |
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@private |
@private |
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NSDistantObject<NetParty> *_party; |
NSString *_gameName; |
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NSHost *_host; |
unsigned _numPlayers; |
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unsigned _maxNumPlayers; |
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NSString *_mapName; |
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NSString *_master; |
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NSHost *_host; |
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43 |
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// NSDistantObject<NetParty> *_party; |
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} |
} |
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- (id) initWithParty: (NSDistantObject<NetParty> *)game |
- (id) initWithHost: (NSHost *)host |
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withHost: (NSHost *)host; |
gameName: (NSString *) gameName |
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- (NSDistantObject<NetParty> *) party; |
numPlayers: (unsigned) numPlayers |
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- (NSHost *) host; |
maxNumPlayers: (unsigned) maxNumPlayers |
50 |
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master: (NSString *) master |
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mapName: (NSString *) mapName; |
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53 |
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- (NSHost *) host; |
54 |
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- (NSString *) gameName; |
55 |
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- (unsigned) numPlayers; |
56 |
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- (unsigned) maxNumPlayers; |
57 |
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- (NSString *) mapName; |
58 |
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- (NSString *) master; |
59 |
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60 |
@end |
@end |
61 |
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