/[hegemonie]/hegemonie/GameEngine/HgPlayer.m
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revision 1.10 by thunder, Tue Jul 22 13:37:47 2003 UTC revision 1.11 by nicov, Fri Jul 25 13:48:30 2003 UTC
# Line 26  Line 26 
26  #include <Foundation/NSException.h>  #include <Foundation/NSException.h>
27  #include <Foundation/NSCoder.h>  #include <Foundation/NSCoder.h>
28  #include <Foundation/NSValue.h>  #include <Foundation/NSValue.h>
29    #include <Foundation/NSNotification.h>
30    
31  #include "GameEngine/HgPlayer.h"  #include "GameEngine/HgPlayer.h"
32  #include "GameEngine/HgGame.h"  #include "GameEngine/HgGame.h"
# Line 130  Line 131 
131  /**  /**
132   * Change the player's ship.   * Change the player's ship.
133   * The ship must exist.   * The ship must exist.
134     * Post an notification named "updatePlayer" containing the current object.
135   */   */
136  -(void) setShip: (HgShip *)ship  -(void) setShip: (HgShip *)ship
137  {  {
138    NSParameterAssert (ship);    NSParameterAssert (ship);
139        
140    ASSIGN(_ship, ship);    ASSIGN(_ship, ship);
141    
142      [[NSNotificationCenter defaultCenter]
143        postNotificationName:@"updatePlayer" object:self];
144  }  }
145    
146  /**  /**
147   * Change the player's team.   * Change the player's team.
148   * The team must exist.   * The team must exist.
149     * Post an notification named "updatePlayer" containing the current object.
150   */   */
151  -(void) setTeam: (HgTeam *)team  -(void) setTeam: (HgTeam *)team
152  {  {
153    NSParameterAssert (team);    NSParameterAssert (team);
154    
155    ASSIGN(_team, team);    ASSIGN(_team, team);
156    
157      [[NSNotificationCenter defaultCenter]
158        postNotificationName:@"updatePlayer" object:self];
159  }  }
160    
161  /**  /**
162   * Add any point to the player's score.   * Add any point to the player's score.
163     * Post an notification named "updatePlayer" containing the current object.
164   */   */
165  -(void) addPoint: (int)point  -(void) addPoint: (int)point
166  {  {
167    _score += point;    _score += point;
168    
169      [[NSNotificationCenter defaultCenter]
170        postNotificationName:@"updatePlayer" object:self];
171  }  }
172    
173  /**  /**
174   * Test the equivalence of the two players   * Test the equivalence of the two players.
175   */   */
176  - (BOOL) isEqualToPlayer: (HgPlayer *)player  - (BOOL) isEqualToPlayer: (HgPlayer *)player
177  {  {
# Line 190  Line 203 
203    HgGame *current = [HgGame currentGame];    HgGame *current = [HgGame currentGame];
204    HgPlayer *playerObject = [[current players] objectForKey: numIdent];    HgPlayer *playerObject = [[current players] objectForKey: numIdent];
205        
206    printf ("current: %@, players : %@\n", current, [current players]);    printf ("current: %@, players : %@, self : %@\n", current, [current players],
207              self);
208    
209    if (playerObject != nil)    if (playerObject != nil)
210      {      {
# Line 206  Line 220 
220    
221    if (self != nil)    if (self != nil)
222      {      {
223        ASSIGN (_name, [decoder decodeObject]);        _name = RETAIN([decoder decodeObject]);
224        ASSIGN (_userAtHost, [decoder decodeObject]);        _userAtHost = RETAIN([decoder decodeObject]);
225        ASSIGN (_team, [decoder decodeObject]);        _team = RETAIN([decoder decodeObject]);
226        ASSIGN (_ship, [decoder decodeObject]);        _ship = RETAIN([decoder decodeObject]);
227        [decoder decodeValueOfObjCType: "i" at: &_score];        [decoder decodeValueOfObjCType: "i" at: &_score];
228      }      }
229    

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