/[hegemonie]/hegemonie/GameEngine/HgGame.m
ViewVC logotype

Diff of /hegemonie/GameEngine/HgGame.m

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 1.14 by nicov, Mon Aug 18 10:28:30 2003 UTC revision 1.15 by dam, Tue Aug 19 11:59:13 2003 UTC
# Line 269  static HgGame *_currentGame = nil; Line 269  static HgGame *_currentGame = nil;
269    return _objects;    return _objects;
270  }  }
271    
272    @end
273    
274    
275    @implementation HgGame (NSCoding)
276    
277  /**  /**
278   * NSCoding method   * NSCoding method
279   * to encode and decode object   * to encode and decode object
280   */   */
281  - (void)encodeWithCoder: (NSCoder *)encoder  - (void) encodeWithCoder: (NSCoder *)encoder
282  {  {
283    [encoder encodeObject: _name];    [encoder encodeObject: _name];
284    [encoder encodeObject: _players];    [encoder encodeObject: _players];
# Line 282  static HgGame *_currentGame = nil; Line 287  static HgGame *_currentGame = nil;
287    [encoder encodeObject: _objects];    [encoder encodeObject: _objects];
288  }  }
289    
290  - (id)initWithCoder: (NSCoder *)decoder  - (id) initWithCoder: (NSCoder *)decoder
291  {  {
292    self = [super init];    self = [super init];
293    if (self != nil)    if (self != nil)

Legend:
Removed from v.1.14  
changed lines
  Added in v.1.15

savannah-hackers-public@gnu.org
ViewVC Help
Powered by ViewVC 1.1.26