269 |
return _objects; |
return _objects; |
270 |
} |
} |
271 |
|
|
272 |
|
@end |
273 |
|
|
274 |
|
|
275 |
|
@implementation HgGame (NSCoding) |
276 |
|
|
277 |
/** |
/** |
278 |
* NSCoding method |
* NSCoding method |
279 |
* to encode and decode object |
* to encode and decode object |
280 |
*/ |
*/ |
281 |
- (void)encodeWithCoder: (NSCoder *)encoder |
- (void) encodeWithCoder: (NSCoder *)encoder |
282 |
{ |
{ |
283 |
[encoder encodeObject: _name]; |
[encoder encodeObject: _name]; |
284 |
[encoder encodeObject: _players]; |
[encoder encodeObject: _players]; |
287 |
[encoder encodeObject: _objects]; |
[encoder encodeObject: _objects]; |
288 |
} |
} |
289 |
|
|
290 |
- (id)initWithCoder: (NSCoder *)decoder |
- (id) initWithCoder: (NSCoder *)decoder |
291 |
{ |
{ |
292 |
self = [super init]; |
self = [super init]; |
293 |
if (self != nil) |
if (self != nil) |