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Buoy-like annotation, less PARC-like: |
Buoy-like annotation, less PARC-like: |
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In XLibris [XXX ht'02: going back in hypertext][schilit98digital]_, |
- In XLibris [XXX ht'02: going back in hypertext][schilit98digital]_, |
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recently visited pages are shown as thumbnails at the bottom of the window. |
recently visited pages are shown as thumbnails at the bottom of the window. |
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Furthermore, |
Furthermore, |
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- Free form 'digital ink' annotation [e.g. XLibris, iMarkup?] is currently |
- Free form 'digital ink' annotation [e.g. XLibris, iMarkup?] is currently |
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the closest thing to cross-cutting connections (because that's what |
the closest thing to cross-cutting connections (because that's what |
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existing view systems, but tricked its way around it) |
existing view systems, but tricked its way around it) |
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Modern graphics accelerators enable, even on commodity hardware, |
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several visual effects that 5 years ago were only possible on expensive |
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graphics workstations. |
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It is time to re-examine the... |
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In this article, we take the ideas seen in the above references |
In this article, we take the ideas seen in the above references |
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a step further, by |
a step further. |
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We present a focus+context user interface, that |
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- link targets always visible |
- link targets always visible |
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- fluid animation |
- fluid animation |
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In this article, we ask what could be gained by using |
This requires |
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- less rigid structure of the view: |
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- parts of documents shown |
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- layout changes |
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we present some user interface technologies |
we present some user interface technologies |
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developed for |
developed for |
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Modern graphics accelerators enable, even on commodity hardware, |
additional cues for identity and context: |
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several visual effects that 5 years ago were only possible on expensive |
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graphics workstations. |
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It is time to re-examine the... |
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xupdf: |
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- less rigid structure of the view: |
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- parts of documents shown |
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- layout changes |
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- need additional cues for identity and context: |
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- unique bg textures |
- unique bg textures |
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- torn viewports |
- torn viewports |
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- buoy placement: left/right orientation |
- buoy placement: left/right orientation |
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- focus: |
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- fisheye |
- fisheye |
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- nadir |
- nadir |
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These tecniques together |
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.. In this article, we ask what could be gained by using |
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In the following sections, ... |
In the following sections, ... |
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User-interface techniques enabled by fast hardware |
User-interface techniques enabled by fast hardware |
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where an object extends beyond what is drawn in the current |
where an object extends beyond what is drawn in the current |
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diagram. It is visually clear since it uses a shape that |
diagram. It is visually clear since it uses a shape that |
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is obviously not a part of the object's own shape |
is obviously not a part of the object's own shape |
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(wiggly freehand line). |
(wiggly freehand line), see Fig. [ref-fignasa]_. |
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.. figure:: ../Irregu/mercury5part |
.. figure:: ../Irregu/mercury5part |
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:alt: fignasa |
:alt: fignasa |
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NASA diagram XXX |
NASA diagram XXX |
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See Fig. [ref-fignasa]_ for blah |
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We apply this technique by drawing the buoys simply as |
We apply this technique by drawing the buoys simply as |
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non-photorealistically torn-off pieces of the target document. |
non-photorealistically torn-off pieces of the target document. |
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However, because of the requirements of fluid animation, |
However, because of the requirements of fluid animation, |