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revision 1.68 by jvk, Wed Feb 12 17:38:38 2003 UTC revision 1.69 by jvk, Wed Feb 12 18:40:44 2003 UTC
# Line 129  fluidly animated. Line 129  fluidly animated.
129    
130  Buoy-like annotation, less PARC-like:  Buoy-like annotation, less PARC-like:
131    
132  In XLibris [XXX ht'02: going back in hypertext][schilit98digital]_,  - In XLibris [XXX ht'02: going back in hypertext][schilit98digital]_,
133  recently visited pages are shown as thumbnails at the bottom of the window.    recently visited pages are shown as thumbnails at the bottom of the window.
134  Furthermore,    Furthermore,
135    
136  - Free form 'digital ink' annotation [e.g. XLibris, iMarkup?] is currently  - Free form 'digital ink' annotation [e.g. XLibris, iMarkup?] is currently
137    the closest thing to cross-cutting connections (because that's what    the closest thing to cross-cutting connections (because that's what
# Line 175  Furthermore, Line 175  Furthermore,
175      existing view systems, but tricked its way around it)      existing view systems, but tricked its way around it)
176    
177    
178    Modern graphics accelerators enable, even on commodity hardware,
179    several visual effects that 5 years ago were only possible on expensive
180    graphics workstations.
181    It is time to re-examine the...
182    
183  In this article, we take the ideas seen in the above references  In this article, we take the ideas seen in the above references
184  a step further, by  a step further.
185    
186    We present a focus+context user interface, that
187    
188          - link targets always visible          - link targets always visible
189          - fluid animation          - fluid animation
190    
191  In this article, we ask what could be gained by using  This requires
192    
193      - less rigid structure of the view:
194    
195            - parts of documents shown
196            - layout changes
197    
198  we present some user interface technologies  we present some user interface technologies
199  developed for  developed for
200    
201  Modern graphics accelerators enable, even on commodity hardware,  additional cues for identity and context:
 several visual effects that 5 years ago were only possible on expensive  
 graphics workstations.  
 It is time to re-examine the...  
202    
   
 xupdf:  
   - less rigid structure of the view:  
         - parts of documents shown  
         - layout changes  
   - need additional cues for identity and context:  
203          - unique bg textures          - unique bg textures
204          - torn viewports          - torn viewports
205          - buoy placement: left/right orientation          - buoy placement: left/right orientation
   - focus:  
206          - fisheye          - fisheye
207          - nadir          - nadir
208    
209    These tecniques together
210    
211    
212    .. In this article, we ask what could be gained by using
213    
214    
215  In the following sections, ...  In the following sections, ...
216    
217  User-interface techniques enabled by fast hardware  User-interface techniques enabled by fast hardware
# Line 342  for indicating Line 350  for indicating
350  where an object extends beyond what is drawn in the current  where an object extends beyond what is drawn in the current
351  diagram. It is visually clear since it uses a shape that  diagram. It is visually clear since it uses a shape that
352  is obviously not a part of the object's own shape  is obviously not a part of the object's own shape
353  (wiggly freehand line).  (wiggly freehand line), see Fig. [ref-fignasa]_.
354    
355  .. figure:: ../Irregu/mercury5part  .. figure:: ../Irregu/mercury5part
356     :alt: fignasa     :alt: fignasa
357    
358     NASA diagram XXX     NASA diagram XXX
359    
 See Fig. [ref-fignasa]_ for blah  
   
360  We apply this technique by drawing the buoys simply as  We apply this technique by drawing the buoys simply as
361  non-photorealistically torn-off pieces of the target document.  non-photorealistically torn-off pieces of the target document.
362  However, because of the requirements of fluid animation,  However, because of the requirements of fluid animation,

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