568 |
%generating textures based on seed numbers [identity] |
%generating textures based on seed numbers [identity] |
569 |
|
|
570 |
\begin{figure} |
\begin{figure} |
|
\centering |
|
571 |
%\fbox{\vbox{\vskip 3in}} |
%\fbox{\vbox{\vskip 3in}} |
572 |
\ifpics |
\ifpics |
573 |
\includegraphics{perceptual-model} |
\def\visscal{.6} |
574 |
|
a)\\\includegraphics[scale=\visscal]{visper.1}\\\\\\ |
575 |
|
b)\\\includegraphics[scale=\visscal]{visper.2} |
576 |
\fi |
\fi |
577 |
\caption{ |
\caption{ |
578 |
\label{fig-perceptual} |
\label{fig-perceptual} |
582 |
which contains numbers (activation levels) corresponding to |
which contains numbers (activation levels) corresponding to |
583 |
e.g.~colors, edges, curves and small patterns. |
e.g.~colors, edges, curves and small patterns. |
584 |
The feature vector is matched against the memorized textures |
The feature vector is matched against the memorized textures |
585 |
with a simple model. The simplicity of the feature matcher |
with a simple model. |
586 |
|
The simplicity of the feature matcher |
587 |
is the key feature of the model and is used in the text |
is the key feature of the model and is used in the text |
588 |
to formulate principles |
to formulate principles |
589 |
about recognizability. |
about recognizability. |
590 |
|
Key is also that producing a distribution of feature vectors |
591 |
|
with maximum entropy is... |
592 |
} |
} |
593 |
\end{figure} |
\end{figure} |
594 |
|
|