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revision 1.6 by tjl, Thu Mar 6 10:50:20 2003 UTC revision 1.7 by jvk, Thu Mar 6 11:42:48 2003 UTC
# Line 235  textures have been synthesized procedura Line 235  textures have been synthesized procedura
235  using  using
236  other textures as a starting point  other textures as a starting point
237  (see, e.g., Heeger\cite{heeger95pyramid}),  (see, e.g., Heeger\cite{heeger95pyramid}),
238  and perceptually, for visualizing surface orientation\cite{schweitzer83texturing} and scalar  and perceptually, for visualizing surface orientation\cite{schweitzer83texturing}, scalar or vector fields\cite{ware95texture}, and
239  or vector fields\cite{ware95texture}.  surface shape\cite{interrante97illustrating}.
240    
241  % In this article, we apply texture shading to synthesize a large number  % In this article, we apply texture shading to synthesize a large number
242  % of unique textures for distinguishing virtual objects.  % of unique textures for distinguishing virtual objects.
243    
 XXX Interrante  
   
   
244  \subsection{Focus+Context views}  \subsection{Focus+Context views}
245    
246  Focus+Context, or, fisheye views\cite{fc-fisheye} are  Focus+Context, or, fisheye views\cite{fc-fisheye} are

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