181 |
% similar but distinct objects distinguishable and easily recognizable. |
% similar but distinct objects distinguishable and easily recognizable. |
182 |
|
|
183 |
In this article, we introduce the use of procedurally generated unique backgrounds |
In this article, we introduce the use of procedurally generated unique backgrounds |
184 |
as a visualization of document identity: if each document has |
as a visualization of document identity. In our approach, each document has |
185 |
a different, easily distinguishable background texture, |
a different, easily distinguishable background texture. |
186 |
the user can become aware of the identity |
The user can thus identify a displayed item at a glance, |
187 |
of a displayed item at a glance, |
even if only a {\em fragment} of the item is shown, |
188 |
just by seeing |
without reading the title (which might the fragment may not even show). |
189 |
any {\em fragment} of the item, |
|
190 |
without explicitly reading the title which might not even be visible. |
% benja: the following is waffle-- the above leads one |
191 |
This property is vital |
% to believe it is *the* motivation, saying that it is |
192 |
for our example application discussed in Section~\ref{secbuoyoing} and is in fact |
% 'one of the prime motivators' only makes the statement weaker. |
193 |
one of the prime motivators for this work. |
|
194 |
|
% This property is vital |
195 |
|
% for our example application discussed in Section~\ref{secbuoyoing} and is in fact |
196 |
|
% one of the prime motivators for this work. |
197 |
|
|
198 |
|
|
199 |
% as a navigation aid in focus+context views. |
% as a navigation aid in focus+context views. |
215 |
|
|
216 |
In the following sections, |
In the following sections, |
217 |
we first review related work on texturing. |
we first review related work on texturing. |
218 |
Next, we discuss the example user interface |
Next, we discuss an example user interface |
219 |
user interface to a hypertext structure. |
to a hypertext structure. |
220 |
Then, we formulate general principles for designing |
Then, we formulate general principles for designing |
221 |
recognizable backgrounds\iftechreport, based on texture and image perception literature,\fi |
recognizable backgrounds\iftechreport, based on texture and image perception literature,\fi |
222 |
and present our hardware-accelerated implementation. |
and present our hardware-accelerated implementation. |